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tom-seddon/yhs

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Embeddable HTTP server.

4 mentions on Hacker News by 1 person: 0 stories, 4 comments · first 2013-05-16 · latest 2015-06-24

Mentions per year 4 mentions · busiest year 2014 (2)
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  1. I wrote an HTTP server ( https://github.com/tom-seddon/yhs ) with pretty much exactly this use case in mind. (This influenced the main unusual thing about it: it doesn't use threads, the idea being that when your function is called in…
  2. I wrote one: https://github.com/tom-seddon/yhs (README includes a bunch of links to others at the bottom) I wrote it for an iOS game, the idea being that configuration of the game would be done in real time by connecting to your iThing via…
  3. https://github.com/tom-seddon/yhs - embeddable no-dependency single-threaded HTTP server (debug use only! not for production!) with WebSockets support and a simple API. Written in C. I wrote this for use in an iOS project I was working on,…
  4. …using it for tweaking gameplay and art settings, but I only got as far as the web server component: https://github.com/tom-seddon/yhs In the end the designers and artists seemed to actually like doing the editing on the device directly…
    comment by to3m · 2013-05-16 · in Show HN: gamedevwebtools