phoboslab/Ejecta
View on GitHub ↗ ★ 2,808 Objective-C
A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS
10 mentions on Hacker News by 6 people: 2 stories, 8 comments · first 2013-02-18 · latest 2024-08-04
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…but I can't think of any reason for browser implementations needing to be _that_ slow. [1] https://github.com/phoboslab/Ejecta
comment by phoboslab · 2024-08-04 · in Porting my JavaScript game engine to C for no reason -
I've always dreamed for an Ejecta[0] like solution for desktop systems. [0] https://github.com/phoboslab/Ejecta
comment by luismedel · 2019-11-20 · in Tools we used to create a hit HTML5 game on Steam -
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Ejecta – A Fast, Open Source JavaScript, Canvas and Audio Implementation for iOSstory by joubert · 2016-08-31 · 0 comments
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…the AdSense banner on ZType[4] provided an impressively stable ~$500/mo for the past few years. [1] https://github.com/phoboslab/Ejecta [2] https://github.com/phoboslab/jsmpeg [3] http://phoboslab.org/#games [4] http://zty.pe/
comment by phoboslab · 2016-07-04 · in Ask HN: What did your 'Show HN' project turn into? -
…It's fast and works reliably, but maintaining it is a nightmare. [1] http://impactjs.com/ejecta [2] https://github.com/phoboslab/Ejecta/blob/master/Source/Eject...
comment by phoboslab · 2015-03-11 · in Efficient WebGL stroking -
…Github, instead of the last release version. There have been a lot of WebGL related bugfixes since: https://github.com/phoboslab/Ejecta
comment by phoboslab · 2014-03-28 · in Ejecta – A Fast, Open Source JavaScript, Canvas and Audio Implementation for iOS -
…fill rule (Canvas2D default), instead of the simpler Even-Odd rule. Ejecta now supports both: https://github.com/phoboslab/Ejecta/blob/master/Source/Eject...
comment by phoboslab · 2014-03-28 · in Ejecta – A Fast, Open Source JavaScript, Canvas and Audio Implementation for iOS -
Depends: maybe they used something like Ejecta ( https://github.com/phoboslab/Ejecta ) which doesn't use the standard webview but re-implements canvas on top of opengl.
comment by mrspeaker · 2013-04-29 · in Show HN: Scrambled – An iOS Game in HTML5 -
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Ejecta: fast open source JS, canvas and audio on iOSstory by BenjieGillam · 2013-04-17 · 0 comments
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…to being a "drop in" replacement for Canvas 2D. It's still nifty though. A closer alternative is https://github.com/phoboslab/Ejecta . That's using OpenGL ES 2, not WebGL, so there'd be some work to get it running with WebGL.
comment by erichocean · 2013-02-18 · in glsl.js - abusing WebGL shaders for efficient 2D