id-Software/DOOM-3-BFG
View on GitHub ↗ ★ 5,392 C++
Doom 3 BFG Edition
18 mentions on Hacker News by 17 people: 3 stories, 15 comments · first 2012-11-26 · latest 2024-05-29
20082026
-
…own engine uses one or more third-party middleware which hinders its release as an open source. [1] https://github.com/id-Software/DOOM-3-BFG
comment by ibobev · 2024-05-29 · in Ask HN: Why do games companies not release source code for old games? -
…Similarly Doom 3's source code release had features ripped out: https://github.com/id-Software/DOOM-3-BFG/blob/master/README... And that's a 20 year old game which id made the engine for. A 10 year old game that used Unrea
comment by ThatPlayer · 2024-05-29 · in Ask HN: Why do games companies not release source code for old games? -
…even more complex than most people can write in a lifetime, with simple (03) C++. Like Doom 3: https://github.com/id-Software/DOOM-3-BFG > What you are describing On the other hand, while I think you have the best intentions, I believe…
comment by scoutt · 2023-03-28 · in C++ Initialization Story -
Doom 3 is a perennial favorite for "most beautiful C++ codebase" lists [0] [0] https://github.com/id-Software/DOOM-3-BFG
comment by ramesh31 · 2022-03-21 · in Ask HN: Codebases with great, easy to read code? -
For anyone who's curious to peep at the code: https://github.com/id-Software/DOOM-3-BFG/tree/master/neo/sw... But it mostly seems like a simple, reverse-engineered, purpose-built player for their own use, so probably nothing that the open…
comment by q3k · 2020-11-29 · in Ruffle – A Flash Player emulator written in Rust -
Doom 3 BFG on github https://github.com/id-Software/DOOM-3-BFG/blob/master/README...
comment by kodisha · 2017-07-08 · in Ask HN: Name good examples of Modern C++ usage -
…looking at where the cheats are tracked and I suddenly thought, what did IDDQD and IDKFA stand for? https://github.com/id-Software/DOOM-3-BFG/blob/master/doomcl...
comment by aidos · 2016-08-18 · in Programming principles from the early days of id Software -
To anyone that hasn't checked out the source code for Doom 3, it's some seriously beautiful C++. https://github.com/id-Software/DOOM-3-BFG
comment by aphextron · 2016-08-18 · in Programming principles from the early days of id Software -
…a lot of custom stuff: https://github.com/mozilla/gecko-dev/tree/master/xpcom/strin... Doom3 idLib: https://github.com/id-Software/DOOM-3-BFG/tree/master/neo/id... Unreal engine: https://answers.unrealengine.com/questions/2695/rocket-and-t.…
comment by albertzeyer · 2016-02-13 · in Electronic Arts Standard Template Library for C++ Open Sourced -
…[2] https://github.com/TTimo/doom3.gpl/blob/8047099afdfc5c973faa... [3] https://github.com/id-Software/DOOM-3-BFG/blob/9c37079c16015...
comment by nadams · 2015-09-19 · in C++ Core Guidelines -
https://github.com/id-Software/DOOM-3-BFG :)
comment by epsylon · 2013-05-12 · in The C++ Programming Language (4th Edition) -
What's this? https://github.com/id-Software/DOOM-3-BFG/tree/master/neo/sw... A whole SWF-parser/player/renderer? Like Scaleform? Seems to have no ActionScript implementation. Does anybody know more about this? How complete is it and what…
comment by atesti · 2012-11-27 · in Doom 3 BFG Edition source code released -
…section that you might find interesting in tr_backend_draw.cpp . The comments start at line 1439: https://github.com/id-Software/DOOM-3-BFG/blob/master/neo/re...
comment by Arjuna · 2012-11-27 · in Doom 3 BFG Edition source code released -
https://github.com/id-Software/DOOM-3-BFG/blob/master/doomcl...
comment by staunch · 2012-11-26 · in Doom 3 BFG Edition source code released -
…appears to be some Xbox and PS3-specific code as well (not that it's useful to mere mortals) [0] https://github.com/id-Software/DOOM-3-BFG/tree/master/doomcl... [1] https://github.com/id-Software/DOOM
comment by ConstantineXVI · 2012-11-26 · in Doom 3 BFG Edition source code released