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id-Software/DOOM-3-BFG

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Doom 3 BFG Edition

18 mentions on Hacker News by 17 people: 3 stories, 15 comments · first 2012-11-26 · latest 2024-05-29

Mentions per year 18 mentions · busiest year 2012 (6)
20082026
  1. …own engine uses one or more third-party middleware which hinders its release as an open source. [1] https://github.com/id-Software/DOOM-3-BFG
  2. …Similarly Doom 3's source code release had features ripped out: https://github.com/id-Software/DOOM-3-BFG/blob/master/README... And that's a 20 year old game which id made the engine for. A 10 year old game that used Unrea
  3. …even more complex than most people can write in a lifetime, with simple (03) C++. Like Doom 3: https://github.com/id-Software/DOOM-3-BFG > What you are describing On the other hand, while I think you have the best intentions, I believe…
    comment by scoutt · 2023-03-28 · in C++ Initialization Story
  4. Doom 3 is a perennial favorite for "most beautiful C++ codebase" lists [0] [0] https://github.com/id-Software/DOOM-3-BFG
  5. For anyone who's curious to peep at the code: https://github.com/id-Software/DOOM-3-BFG/tree/master/neo/sw... But it mostly seems like a simple, reverse-engineered, purpose-built player for their own use, so probably nothing that the open…
  6. Doom 3 BFG on github https://github.com/id-Software/DOOM-3-BFG/blob/master/README...
  7. …looking at where the cheats are tracked and I suddenly thought, what did IDDQD and IDKFA stand for? https://github.com/id-Software/DOOM-3-BFG/blob/master/doomcl...
  8. To anyone that hasn't checked out the source code for Doom 3, it's some seriously beautiful C++. https://github.com/id-Software/DOOM-3-BFG
  9. …a lot of custom stuff: https://github.com/mozilla/gecko-dev/tree/master/xpcom/strin... Doom3 idLib: https://github.com/id-Software/DOOM-3-BFG/tree/master/neo/id... Unreal engine: https://answers.unrealengine.com/questions/2695/rocket-and-t.…
  10. ▲ 2
    Build DOOM 3 for yourself
    story by shade23 · 2015-09-29 · 0 comments
  11. …[2] https://github.com/TTimo/doom3.gpl/blob/8047099afdfc5c973faa... [3] https://github.com/id-Software/DOOM-3-BFG/blob/9c37079c16015...
    comment by nadams · 2015-09-19 · in C++ Core Guidelines
  12. https://github.com/id-Software/DOOM-3-BFG :)
  13. ▲ 1
    The Doom3 source code seems to contain a ScaleForm-like SWF player
    story by atesti · 2012-11-28 · 1 comment
  14. What's this? https://github.com/id-Software/DOOM-3-BFG/tree/master/neo/sw... A whole SWF-parser/player/renderer? Like Scaleform? Seems to have no ActionScript implementation. Does anybody know more about this? How complete is it and what…
    comment by atesti · 2012-11-27 · in Doom 3 BFG Edition source code released
  15. …section that you might find interesting in tr_backend_draw.cpp . The comments start at line 1439: https://github.com/id-Software/DOOM-3-BFG/blob/master/neo/re...
    comment by Arjuna · 2012-11-27 · in Doom 3 BFG Edition source code released
  16. https://github.com/id-Software/DOOM-3-BFG/blob/master/doomcl...
    comment by staunch · 2012-11-26 · in Doom 3 BFG Edition source code released
  17. …appears to be some Xbox and PS3-specific code as well (not that it's useful to mere mortals) [0] https://github.com/id-Software/DOOM-3-BFG/tree/master/doomcl... [1] https://github.com/id-Software/DOOM
    comment by ConstantineXVI · 2012-11-26 · in Doom 3 BFG Edition source code released
  18. ▲ 172
    Doom 3 BFG Edition source code released
    story by waffle_ss · 2012-11-26 · 31 comments