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g-truc/glm

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OpenGL Mathematics (GLM)

7 mentions on Hacker News by 7 people: 2 stories, 5 comments · first 2015-04-07 · latest 2024-12-19

Mentions per year 7 mentions · busiest year 2022 (2)
20082026
  1. Closest thing I've heard: https://github.com/g-truc/glm?tab=License-1-ov-file#readme
    comment by rcktmrtn · 2024-12-19 · in Updates to H-1B
  2. Corrected link: https://github.com/g-truc/glm
    comment by tomcam · 2023-07-11 · in C++23: The Next C++ Standard
  3. …the way you can just vec3 foo{1, 2, 3}; vec3 bar{2, 0, -2}; auto baz = foo + bar; // {3, 2, 1} [1]: https://github.com/g-truc/glmhttps://github.com/g-truc/glm
    comment by zadjii · 2023-07-11 · in C++23: The Next C++ Standard
  4. …so it's a good option if you already know how to write shaders (or are interested in learning). https://github.com/g-truc/glm
  5. …impressive is the raw math performance of asm.js, the particle update loop is simple glm code ( https://github.com/g-truc/glm ) without any fancy optimizations.
    comment by flohofwoe · 2015-04-07 · in WebGL: 80.000 particles