g-truc/glm
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OpenGL Mathematics (GLM)
7 mentions on Hacker News by 7 people: 2 stories, 5 comments · first 2015-04-07 · latest 2024-12-19
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Closest thing I've heard: https://github.com/g-truc/glm?tab=License-1-ov-file#readme
comment by rcktmrtn · 2024-12-19 · in Updates to H-1B -
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Release of GLM 1.0.0story by bun_terminator · 2024-01-24 · 2 comments
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Corrected link: https://github.com/g-truc/glm
comment by tomcam · 2023-07-11 · in C++23: The Next C++ Standard -
…the way you can just vec3 foo{1, 2, 3}; vec3 bar{2, 0, -2}; auto baz = foo + bar; // {3, 2, 1} [1]: https://github.com/g-truc/glmhttps://github.com/g-truc/glm
comment by zadjii · 2023-07-11 · in C++23: The Next C++ Standard -
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The Happy Bunny Licensestory by uplifter · 2022-12-02 · 0 comments
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…so it's a good option if you already know how to write shaders (or are interested in learning). https://github.com/g-truc/glm
comment by blt · 2022-04-05 · in Eigen: A C++ template library for linear algebra -
…impressive is the raw math performance of asm.js, the particle update loop is simple glm code ( https://github.com/g-truc/glm ) without any fancy optimizations.
comment by flohofwoe · 2015-04-07 · in WebGL: 80.000 particles