Hacker GitHub

← All repos

audulus/vger

View on GitHub ↗ ★ 325 C

2D GPU renderer for dynamic UIs

6 mentions on Hacker News by 2 people: 0 stories, 6 comments · first 2022-08-10 · latest 2023-05-16

Mentions per year 6 mentions · busiest year 2022 (5)
20082026
  1. …Rust GUI library yet is egui, not Iced. FYI, Audulus uses immediate mode GUI based on nanovg ( https://github.com/audulus/vger#why ). And they develop their own Rust GUI library BTW ( https://github.com/audulus/rui )
  2. …in games. I do something a bit like slug, but I'm sure slower, since slug is very optimized. ( https://github.com/audulus/vger )
    comment by tayistay · 2022-08-10 · in Vector graphics on GPU
  3. …SDFs that are stored in a texture. They don't have to be :) (for example, my little library: https://github.com/audulus/vger )
    comment by tayistay · 2022-08-10 · in Vector graphics on GPU
  4. I did vector graphics using SDFs in this library ( https://github.com/audulus/vger ). Works pretty well for my uses which are rendering dynamic UIs, not rendering SVGs. But I can still do some pretty gnarly path fills!
    comment by tayistay · 2022-08-10 · in Vector graphics on GPU
  5. …texture. That's what nanovg does and it works quite well. That's what my little library does too ( https://github.com/audulus/vger )
    comment by tayistay · 2022-08-10 · in Vector graphics on GPU
  6. I've done a library for vector graphics on the GPU which works pretty well for my uses: https://github.com/audulus/vger and a rust version: https://github.com/audulus/vger-rs (which powers my rust GUI library:…
    comment by tayistay · 2022-08-10 · in Vector graphics on GPU