ValveSoftware/Fossilize
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A serialization format for various persistent Vulkan object types.
3 mentions on Hacker News by 2 people: 0 stories, 3 comments · first 2019-03-29 · latest 2025-09-24
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I had that with MHW and I nailed it down to shader (fossilize-replay - https://github.com/ValveSoftware/Fossilize ). From my guess, Steam support Vulkan shader pre-compilation so that you don't have to wait in game (like the infamous 10…
comment by whs · 2025-09-24 · in Baldur's Gate 3 Steam Deck – Native Version -
…"fossilizing"[1] vulkan commands made possible by valve. Maybe even as a Wayland extension. [1]: https://github.com/ValveSoftware/Fossilize
comment by sprash · 2019-06-30 · in Network Transparency with Wayland -
…else with more experience should rather do it. A More advanced protocol like Valves Fossilize ( https://github.com/ValveSoftware/Fossilize ) should be used for that which means I can throw away my code anyways at this point. However…
comment by sprash · 2019-03-29 · in Show HN: GNUplot with sixel – Mix images, ANSI colors and plots