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ValveSoftware/Fossilize

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A serialization format for various persistent Vulkan object types.

3 mentions on Hacker News by 2 people: 0 stories, 3 comments · first 2019-03-29 · latest 2025-09-24

Mentions per year 3 mentions · busiest year 2019 (2)
20082026
  1. I had that with MHW and I nailed it down to shader (fossilize-replay - https://github.com/ValveSoftware/Fossilize ). From my guess, Steam support Vulkan shader pre-compilation so that you don't have to wait in game (like the infamous 10…
  2. …"fossilizing"[1] vulkan commands made possible by valve. Maybe even as a Wayland extension. [1]: https://github.com/ValveSoftware/Fossilize
    comment by sprash · 2019-06-30 · in Network Transparency with Wayland
  3. …else with more experience should rather do it. A More advanced protocol like Valves Fossilize ( https://github.com/ValveSoftware/Fossilize ) should be used for that which means I can throw away my code anyways at this point. However…