RobertBeckebans/RBDOOM-3-BFG
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Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
11 mentions on Hacker News by 4 people: 8 stories, 3 comments · first 2013-11-02 · latest 2025-08-27
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…described in that presentation were already implemented by Robert Beckebans in his Doom 3 fork: https://github.com/RobertBeckebans/RBDOOM-3-BFG It is one of the few engines out there that implement NVRHI properly. It is pretty exciting to…
comment by klaussilveira · 2025-08-27 · in Advances in Real-Time Rendering in Games, Siggraph 2025 -
…Tech for example makes amazing FPS games that aren't resource hungry. From 30 seconds of googling, https://github.com/RobertBeckebans/RBDOOM-3-BFG Seems to be a modernized version of the last Doom engine. Hypothetically if we could…
comment by 999900000999 · 2025-08-19 · in Counter-Strike: A billion-dollar game built in a dorm room -
since doom 3 bfg engine is os: https://github.com/RobertBeckebans/RBDOOM-3-BFG
comment by drill_sarge · 2013-11-02 · in DOOM 3 BFG Technical Note [pdf]