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KhronosGroup/glslang

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Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

6 mentions on Hacker News by 5 people: 0 stories, 6 comments · first 2016-07-19 · latest 2024-09-02

Mentions per year 6 mentions · busiest year 2017 (2)
20082026
  1. …ww.cs.binghamton.edu/~millerti/nyuziraster.pdf [6]: https://code.google.com/archive/p/gpuocelot/ [7]: https://github.com/KhronosGroup/glslang
    comment by zoenolan · 2024-09-02 · in Ask HN: Resources for GPU Compilers?
  2. …compilers? But glslang checks for it too, despite being the only GLSL compiler in the toolchain: https://github.com/KhronosGroup/glslang/blob/bd97b6f9f2132fa... You also can't put any binding object like texture2D in a struct, even though…
    comment by Jasper_ · 2019-12-26 · in Implementing WebGPU in Gecko
  3. …(for GLES2, GLES3 and desktop GL). Khronos provides C++ projects which help with this stuff: https://github.com/KhronosGroup/glslang https://github.com/KhronosGroup/SPIRV-Cross So I'm using Python to hook my custom build jobs into the…
  4. …code from HLSL shaders. Khronos are working on building this into the official SPIR-V compiler: https://github.com/KhronosGroup/glslang/issues/362
  5. Hopefully it will be of some help for this effort: https://github.com/KhronosGroup/glslang/issues/362 I'm kind of surprised that this happened, though I've heard it could happen from glslang developers. It helps reducing DX/HLSL lock-in,…
  6. …to translate them between different available languages. Those solutions aren't really ready yet: https://github.com/KhronosGroup/glslang/issues/200
    comment by shmerl · 2016-07-19 · in Vulkan Tutorial