Hacker GitHub

← All repos

zeldaret/oot

View on GitHub ↗ ★ 5,684 C

Decompilation of The Legend of Zelda: Ocarina of Time

8 mentions on Hacker News by 8 people: 2 stories, 6 comments · first 2021-02-24 · latest 2026-05-01

Mentions per year 8 mentions · busiest year 2021 (2)
20082026
  1. …think the only thing that's missing for me to waste an afternoon here is the sound effects! [1]: https://github.com/zeldaret/oot
    comment by johnfn · 2026-05-01 · in Reverse Engineering SimTower
  2. …to for the OoT decomplication, it's centralized in a single file everyone would be committing to https://github.com/zeldaret/oot/blob/4d2bc68bacdff06261f7a89...
  3. …goal of a decompile is source code. https://github.com/Zelda64Recomp/Zelda64Recomp?tab=readme-ov... https://github.com/zeldaret/oot is the seperate Ocarina of Time decompile project, and I believe is what the Playstation Classic port uses.…
  4. …of Zelda: Ocarina of Time) have been decompiled and have not been attacked by the Nintendo Ninjas: https://github.com/zeldaret/oot The more pressing legal concern here is the use of game assets, which these decompilations work around by…
  5. …in your source tree if you are allowed to use the code ;) github is full of projects like that: https://github.com/zeldaret/oot , good luck ;)
  6. This might interest you: https://github.com/zeldaret/oot recently reached 100% byte matched decompilation.