zeldaret/oot
View on GitHub ↗ ★ 5,684 C
Decompilation of The Legend of Zelda: Ocarina of Time
8 mentions on Hacker News by 8 people: 2 stories, 6 comments · first 2021-02-24 · latest 2026-05-01
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…think the only thing that's missing for me to waste an afternoon here is the sound effects! [1]: https://github.com/zeldaret/oot
comment by johnfn · 2026-05-01 · in Reverse Engineering SimTower -
…to for the OoT decomplication, it's centralized in a single file everyone would be committing to https://github.com/zeldaret/oot/blob/4d2bc68bacdff06261f7a89...
comment by hbn · 2025-07-08 · in A compact bitset implementation used in Ocarina of Time save files -
…goal of a decompile is source code. https://github.com/Zelda64Recomp/Zelda64Recomp?tab=readme-ov... https://github.com/zeldaret/oot is the seperate Ocarina of Time decompile project, and I believe is what the Playstation Classic port uses.…
comment by ThatPlayer · 2025-03-28 · in A decompilation and port of Sonic Advance 2-a GameBoy Advance game written in C -
…of Zelda: Ocarina of Time) have been decompiled and have not been attacked by the Nintendo Ninjas: https://github.com/zeldaret/oot The more pressing legal concern here is the use of game assets, which these decompilations work around by…
comment by minimaxir · 2023-11-24 · in The Legend of Zelda: Twilight Princess Decompilation -
…in your source tree if you are allowed to use the code ;) github is full of projects like that: https://github.com/zeldaret/oot , good luck ;)
comment by WhereIsTheTruth · 2023-05-27 · in GitHub will defend you, if accused of copyright infringement due to Copilot -
This might interest you: https://github.com/zeldaret/oot recently reached 100% byte matched decompilation.
comment by mitemte · 2022-01-19 · in OpenGOAL: Port of Jak and Daxter, written in GOAL, a custom Lisp by Naughty Dog