willtobyte/carimbo
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A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
18 mentions on Hacker News by 1 person: 6 stories, 12 comments · first 2025-01-01 · latest 2026-04-06
20082026
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If you liked Love2D, please take a look at Carimbo (my engine). https://github.com/willtobyte/carimbo I have a game on Steam made with it, the game is open-source now. https://github.com/willtobyte/reprobate
comment by delduca · 2026-04-06 · in LÖVE: 2D Game Framework for Lua -
…s://store.steampowered.com/app/3582880/Reprobate/ No unity, no engines. Only a custom homemade engine https://github.com/willtobyte/carimbo
comment by delduca · 2026-03-09 · in Ask HN: What Are You Working On? (March 2026) -
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Show HN: I open-sourced my Steam game, 100% written in Lua, engine is also openstory by delduca · 2026-03-06 · 23 comments
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Carimbo, my 2D game engine https://github.com/willtobyte/carimbo
comment by delduca · 2025-11-09 · in Ask HN: What Are You Working On? (Nov 2025) -
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My 2D game engine for Lua is celebrating its 2nd anniversary with version 3story by delduca · 2025-10-24 · 1 comment
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Engine source code: https://github.com/willtobyte/carimbo
comment by delduca · 2025-08-24 · in Show HN: Game demo made with my homemade game engine -
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Show HN: Carimbo, a 2D game engine written in C++23 using SDL, featuring Luastory by delduca · 2025-07-31 · 1 comment
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…little effort, I now have something I consider “ready”. Not to mention, it’s a very lightweight VM. https://github.com/willtobyte/carimbo
comment by delduca · 2025-07-13 · in Lua beats MicroPython for embedded devs -
…using SDL, featuring Lua scripting capabilities and designed for web portability via WebAssembly. https://github.com/willtobyte/carimbo
comment by delduca · 2025-06-13 · in Solo-developed indie games made with Carimbo -
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Show HN: Self-Funded Game with Homemade Engine – Play Online, Steam Comingstory by delduca · 2025-05-16 · 19 comments
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Show HN: The first stage of my indie game, made with my own engine, is readystory by delduca · 2025-05-01 · 0 comments
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Made with Carimbo, a home made (by me) 2D engine. https://github.com/willtobyte/carimbo The game is written in Lua. Pixel Art by Aline https://linktr.ee/dandelion.pixelart Any feedback is more than welcome.
comment by delduca · 2025-05-01 · in The first stage of my indie game, made with my own engine, is ready -
Made with Carimbo, a home made (by me) 2D engine. https://github.com/willtobyte/carimbo The game is written in Lua. Pixel Art by Aline https://linktr.ee/dandelion.pixelart Any feedback is more than welcome.
comment by delduca · 2025-04-26 · in The first phase of my future commercial game, financed with personal resources -
Made with Carimbo, a home made (by me) 2D engine. https://github.com/willtobyte/carimbo The game is written in Lua. Pixel Art by Aline https://linktr.ee/dandelion.pixelart Any feedback is more than welcome.
comment by delduca · 2025-04-25 · in Show HN: I'm planning to release this game on Steam. This is the first scenario -
…my open-source 2D engine named Carimbo. See here: https://imgur.com/a/e3Xo9Io Carimbo source code: https://github.com/willtobyte/carimbo More information: https://nullonerror.org/2024/10/08/my-first-game-with-carimb...
comment by delduca · 2025-03-31 · in Ask HN: What are you working on? (March 2025) -
Lua in my 2D engine https://github.com/willtobyte/carimbo
comment by delduca · 2025-03-04 · in Ask HN: What less-popular systems programming language are you using? -
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Carimbo, 2D game engine developed in modern C++, featuring Lua scriptingstory by delduca · 2025-02-26 · 0 comments
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I have been using my engine https://github.com/willtobyte/carimbo Demo https://carimbo.run/play/1.0.30/willtobyte/megarick/1.0.30/7... You can use Lua as scripting language.
comment by delduca · 2025-01-01 · in Building Game Prototypes with LÖVE