victorqribeiro/gaia
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An AI concept that can help the game designer create procedural quests.
3 mentions on Hacker News by 1 person: 1 story, 2 comments · first 2019-06-30 · latest 2020-05-27
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…bank and the hours are long, but I still wanna finish this project someday and test with on a RPG. https://github.com/victorqribeiro/gaia The proof of concept I was talking about. By the way, I'm open to discuss this project with anyone…
comment by atum47 · 2020-05-27 · in How to Put More “Character” into Your NPCs -
…(that's in slow development) where I plan to use AI bots so they act like the player is in a MMO. https://github.com/victorqribeiro/gaia I just need to finish my final thesys first. When I get home I'll take a look at your game.
comment by atum47 · 2019-10-25 · in Show HN: Aim and Shoot – A game where your opponents are neural networks -
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Show HN: Gaia – AI to help create procedural questsstory by atum47 · 2019-06-30 · 5 comments