tomaka/vulkano
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Safe and rich Rust wrapper around the Vulkan API
5 mentions on Hacker News by 4 people: 0 stories, 5 comments · first 2016-05-03 · latest 2017-01-06
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A pity you can't use Vulkan on MacOS. Otherwise you could have used vulkano[1] instead of OpenGL. 1. https://github.com/tomaka/vulkano
comment by shmerl · 2017-01-06 · in Show HN: Alacritty, a GPU-accelerated terminal emulator written in Rust -
…GPU side of your interest. I don’t know how things stand in the embedded Rust camp, however. [1] https://github.com/tomaka/vulkano
comment by pYQAJ6Zm · 2016-10-21 · in Announcing Rust 1.12.1 -
I hope it will happen eventually, especially with projects like this: https://github.com/tomaka/vulkano
comment by shmerl · 2016-05-26 · in CryEngine out on GitHub -
…bindings for Vulcan API - vulcano[1], which obviously can be used for creating modern games. [1] https://github.com/tomaka/vulkano
comment by xvilka · 2016-05-10 · in Doom on GLium, in Rust -
…/github.com/gfx-rs/gfx/blob/2c00b52568e5e7da3df227d415eab9f55feba5a9/examples/shadow/main.rs#L314 [3] https://github.com/tomaka/vulkano
comment by kvark · 2016-05-03 · in Weep for Graphics Programming