taichi-dev/taichi
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Productive, portable, and performant GPU programming in Python.
29 mentions on Hacker News by 28 people: 9 stories, 20 comments · first 2017-01-05 · latest 2026-04-28
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…even before that I think they switched to a private fork as they were doing the bulk of the work. https://github.com/taichi-dev/taichi/discussions/8506 Assume all of this is wrong.
comment by genxy · 2026-04-28 · in Ask HN: Why has Taichi-Lang's development frequency declined? -
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Ask HN: Why has Taichi-Lang's development frequency declined?story by SamCoding · 2026-04-28 · 2 comments
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…GPU support, for example Numba https://numba.pydata.org/numba-doc/dev/user/jit.html Taichi Lang https://github.com/taichi-dev/taichi
comment by johndough · 2026-01-31 · in CPython Internals Explained -
Same here! Not a physics engine per se, but I've been eyeing Taichi Lang ( https://github.com/taichi-dev/taichi ) as a potential next stop for running this on a much larger scale. My assumption has been that any physics engine that does…
comment by cochlear · 2025-03-15 · in Show HN: Web Audio Spring-Mass Synthesis -
It is a nice physics engine, it uses Taichi ( https://github.com/taichi-dev/taichi ) to compile Python code to CUDA/GPU (similar to what Warp Sim does, https://github.com/NVIDIA/warp )
comment by erwincoumans · 2024-12-19 · in Genesis – a generative physics engine for general-purpose robotics -
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Taichi: Productive, portable, and performant GPU programming in Pythonstory by lastdong · 2024-08-20 · 16 comments
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…strive for easier entry and usage for beginners or people not so used to CUDA's programming model – https://github.com/taichi-dev/taichi/discussions/8184
comment by jarmitage · 2024-06-14 · in Nvidia Warp: A Python framework for high performance GPU simulation and graphics -
https://github.com/taichi-dev/taichi/discussions/8506
comment by w-m · 2024-06-14 · in Nvidia Warp: A Python framework for high performance GPU simulation and graphics -
…in the next couple years, but after ~15 years or so of waiting, I’m no longer holding my breath. https://github.com/taichi-dev/taichi
comment by w-m · 2024-06-14 · in Nvidia Warp: A Python framework for high performance GPU simulation and graphics -
…is not for nothing. Since Dec 2023, they made a lame excuse that Pytorch didn't support 3.12: https://github.com/taichi-dev/taichi/issues/8365#issuecommen... Later, even when Pytorch added support for 3.12, nothing changed (so far) in…
comment by OutOfHere · 2024-06-01 · in ROOT: analyzing petabytes of data scientifically -
Hn people are so haughty https://github.com/taichi-dev/taichi/pull/8522
comment by almostgotcaught · 2024-06-01 · in ROOT: analyzing petabytes of data scientifically -
…stuff. https://www.taichi-lang.org/ https://www.researchgate.net/publication/337118128_Taichi_a_... https://github.com/taichi-dev/taichi
comment by fragmede · 2024-03-11 · in gh-116167: Allow disabling the GIL -
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Taichi: Accessible GPU programming, embedded in Pythonstory by Hugsun · 2024-03-11 · 0 comments
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…included. Beats the fastest Mojo implementation of the Mandelbrot set about 260 times faster. https://github.com/taichi-dev/taichi
comment by PriNova · 2023-09-09 · in Julia and Mojo Mandelbrot Benchmark -
There is a SDF renderer in Taichi Lang examples: https://github.com/taichi-dev/taichi/blob/master/python/taic... Not so short as OP's version(46 lines vs 171 lines), but it renders a nice looking image:…
comment by feisuzhu · 2022-12-21 · in Signed distance functions in 46 lines of Python -
Looks like what taichi( https://github.com/taichi-dev/taichi ) is doing, does this support CUDA yet? additionally how does it compare to numba the compiler for python? looks like python's performance on ML and AI field will only get…
comment by synergy20 · 2022-12-09 · in Codon: A high-performance Python-like compiler using LLVM -
I would love to see the OP benchmarks with Taichi applied: https://github.com/taichi-dev/taichi
comment by jensenbox · 2022-10-26 · in Python 3.11 is faster than 3.8 -
You should check out taichi: https://github.com/taichi-dev/taichi They have a ton of great demos for doing physics but check out this example in particular for something related to your project: https://github.com/taichi-dev/quantaichi#game…
comment by naillo · 2022-08-24 · in Build a simple 2D physics engine for JavaScript games (2012) -
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Taichi: Python based parallel programming for everyonestory by haxiomic · 2021-11-20 · 2 comments
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Taichi: High performance, sparse, differentiable graphics languagestory by tonyhb · 2020-12-22 · 0 comments
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Taichi: Productive and portable programming language for high-performancestory by theBashShell · 2020-09-23 · 0 comments
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…beats all implementations I've seen from Scipy, Facebook and R. [1]: https://halide-lang.org/ [2]: https://github.com/taichi-dev/taichi [3]: https://github.com/spcl/dace [4]: http://tiramisu-compiler.org/
comment by mratsim · 2020-06-22 · in Rust concurrency: the archetype of a message-passing bug -
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Portable programming language for high-perf, sparse and differentiable computingstory by giorgiop · 2020-06-03 · 0 comments
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Taichi: Language for high-performance, sparse and differentiable computingstory by adamnemecek · 2020-04-26 · 0 comments
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Taichi: Language for portable, high-performance, sparse&differentiable computingstory by lelf · 2020-04-21 · 0 comments
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The Taichi library linked [1] on HN recently has a MIT licensed APIC implementation here : https://github.com/IteratorAdvance/taichi/blob/master/includ... [1]: https://news.ycombinator.com/item?id=13325190
comment by speps · 2017-01-09 · in Mathematicians bring ocean to life for Disney's 'Moana' -
Examples are here: https://github.com/IteratorAdvance/taichi/tree/master/python... It seems 2D examples are not working correctly and I'll fix them soon.
comment by yuanminghu · 2017-01-06 · in Taichi – Physically based Computer Graphics Library -
Looks like this might be a good entry point: https://github.com/IteratorAdvance/taichi/tree/master/python...
comment by anewhnaccount · 2017-01-05 · in Taichi – Physically based Computer Graphics Library -
https://github.com/IteratorAdvance/taichi
comment by xjia · 2017-01-05 · in Taichi – Physically based Computer Graphics Library