styluslabs/nanovgXC
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Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL
3 mentions on Hacker News by 1 person: 0 stories, 3 comments · first 2020-06-14 · latest 2022-08-10
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GPU vector graphics library I released a few years ago: https://github.com/styluslabs/nanovgXC - basically a new backend for nanovg that supports arbitrary paths. Coverage calculation (for analytic antialiasing) is explained a bit here:…
comment by pbsurf · 2022-08-10 · in Vector graphics on GPU -
…level hardware for most of the stuff one would want to render as part of a GUI. My project https://github.com/styluslabs/nanovgXC supports rendering arbitrary paths with exact coverage antialiasing, but requires GLES3.1 or GL4 level…
comment by pbsurf · 2022-07-16 · in Advice for the next dozen Rust GUIs -
…antialiasing has some issues with thin filled paths. It also adds support for dashed lines. https://github.com/styluslabs/nanovgXC If you give it a try, let me know how it works for you.
comment by pbsurf · 2020-06-14 · in Fast 2D Rendering on GPU