ssloy/tinyraycaster
View on GitHub ↗ ★ 2,089 C++
486 lines of C++: old-school FPS in a weekend
7 mentions on Hacker News by 7 people: 3 stories, 4 comments · first 2019-02-10 · latest 2022-01-01
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…[2] https://en.wikipedia.org/wiki/Netpbm#PPM_example [3] https://github.com/nothings/stb [4] https://github.com/ssloy/tinyraycaster/wiki/Part-4:-SDL [5] https://lazyfoo.net/tutorials/SDL/index.php
comment by pfranz · 2022-01-01 · in Finding your home in game graphics programming -
https://github.com/ssloy/tinyraycaster
comment by GiorgioG · 2020-11-30 · in Quake's 3-D Engine: The Big Picture by Michael Abrash (2000) -
like this? https://github.com/ssloy/tinyraycaster/wiki table of contents is in upper right
comment by rasz · 2019-02-15 · in Build your own old-school 3D shooter in a weekend -
…the destructor of all of its elements by default. ------- I assume you're talking about this code: https://github.com/ssloy/tinyraycaster/blob/master/framebuff... void FrameBuffer::clear(const uint32_t color) { img =…
comment by dragontamer · 2019-02-15 · in Build your own old-school 3D shooter in a weekend -
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Build your own old-school 3D shooter in a weekendstory by lobo42 · 2019-02-14 · 100 comments
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Old-school FPS in 486 lines of C++story by ercharvat · 2019-02-12 · 0 comments
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A simple 3D shooter from scratch in a weekendstory by haqreu · 2019-02-10 · 2 comments