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smcameron/space-nerds-in-space

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Multi-player spaceship bridge simulator game. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space

8 mentions on Hacker News by 2 people: 1 story, 7 comments · first 2016-06-02 · latest 2026-08-08

Mentions per year 8 mentions · busiest year 2023 (2)
20082026
  1. …But these patches... after studying them, there's just no way I wasn't accepting them. [1] https://github.com/smcameron/space-nerds-in-space [2] https://en.wikipedia.org/wiki/Shadow_mapping [3] https://en.wikipedia.org/wiki/Gravitational_le…
    comment by smcameron · 2026-08-08 · in No one can afford to make Myst games anymore
  2. …with tons of development in between, with "10 files changed, 777 insertions(+), 804 deletions(-)" https://github.com/smcameron/space-nerds-in-space/commit/4ab... I was expecting it to be a bit of a nightmare, but it really wasn't bad at…
    comment by smcameron · 2025-09-25 · in The Theatre of Pull Requests and Code Review
  3. …these kinds of games in a compact way. https://github.com/smcameron/smcamerons-python-adventure https://github.com/smcameron/space-nerds-in-space/blob/maste...
    comment by smcameron · 2024-01-07 · in Source code for a 1977 version of Zork
  4. 1. https://github.com/smcameron/space-nerds-in-space Space Nerds in Space, a multiplayer starship bridge simulator for linux 2. Gneutronica, a MIDI drum machine program https://github.com/smcameron/gneutronica 3. gaseous-giganticus a…
  5. …well. Even if other libs call setlocale (looking at you, gtk), they'll get your version. like so: https://github.com/smcameron/space-nerds-in-space/blob/maste...
    comment by smcameron · 2022-02-26 · in Curious lack of sprintf scaling
  6. Also, there's already debian packaging stuff: https://github.com/smcameron/space-nerds-in-space/tree/maste... But I'm not really too interested in distributing packages that will just get out of date. "git pull; make" is easier anyway.
  7. …to do it: https://scaryreasoner.wordpress.com/2016/05/14/speech-recogn... Code is in here (gpl2) https://github.com/smcameron/space-nerds-in-space In particular, look at snis_nl.h, snis_nl.c The trick with pocketsphinx is to limit the…
    comment by smcameron · 2016-06-02 · in Open Source Speech Recognition