slaylines/canvas-engines-comparison
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Performance comparison of different canvas rendering engines.
3 mentions on Hacker News by 3 people: 0 stories, 3 comments · first 2020-05-06 · latest 2024-10-22
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…https://www.goodboydigital.com/pixijs/bunnymark/ * http://fabricjs.com//group-dragging * Benchmarks: https://github.com/slaylines/canvas-engines-comparison?tab=r... (current build seems broken)
comment by solardev · 2024-10-22 · in Ask HN: What do you think about developing a web front with Vanilla JavaScript? -
There's links to lots of canvas libraries here: https://github.com/slaylines/canvas-engines-comparison
comment by rikroots · 2022-10-13 · in P5.js – A library to make coding accessible for artists, designers, educators -
…means it had to retesselate everything every frame. I made a PR to fix it and its much better: https://github.com/slaylines/canvas-engines-comparison/pull/... It is still not the optimum way to do it in pixi.js but it at least matches the…
comment by georeith · 2020-05-06 · in Show HN: Canvas engines performance comparison – PixiJS, Two.js, and Paper.js