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shurcooL/play

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Short experimental programs for playing with and learning new things. No importable Go packages here.

5 mentions on Hacker News by 1 person: 0 stories, 5 comments · first 2014-09-22 · latest 2017-04-24

Mentions per year 5 mentions · busiest year 2014 (2)
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  1. …play with word-break CSS property, and test in all browsers). I've dealt with this previously at https://github.com/shurcooL/play/issues/4 and other places that deal with displaying user generated content.
    comment by shurcooL · 2017-04-24 · in A Foray into Go Assembly Programming
  2. …the confidence and I will work towards applying it to my main projects now. I can link you to https://github.com/shurcooL/play/commit/e53557dd9c070ce0ec52... . You can look at the latest code, it's all in a single main.go file, and it runs…
  3. …a native binary on desktop, or inside the browser. See a working demo of what I'm describing here: https://github.com/shurcooL/play/commit/e53557dd9c070ce0ec52... [1] - https://twitter.com/ID_AA_Carmack/status/553720089674260480
    comment by shurcooL · 2015-01-14 · in Full-fledged FPS in WebGL
  4. …https://github.com/ajhager/engi - 2D game library for Go with desktop/browser/android targets. https://github.com/shurcooL/play/tree/master/57 - Simple WebGL/GopherJS render triangle demo. https://github.com/shurcooL/play/tree/master/58 -…
  5. As graetzer said, I use GopherJS and WebGL bindings. For a simple example, see https://github.com/shurcooL/play/commit/cd45204c1b2d89062255... .
    comment by shurcooL · 2014-09-22 · in OpenGL in 2014