s-macke/starflight-reverse
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Reverse engineered game Starflight (1986)
8 mentions on Hacker News by 3 people: 2 stories, 6 comments · first 2017-01-28 · latest 2026-09-29
20082026
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Thanks to this project here: https://github.com/s-macke/starflight-reverse this has now become a piece of cake for the agent. The hard part has already been done. The question now is: how familiar is the agent with Forth?
comment by s-macke · 2026-09-29 · in What reversing, modernising old games tells us about the economic impact of AI -
…I did a few projects with Forth and I find it very cool: [0] https://github.com/s-macke/Forthly [1] https://github.com/s-macke/starflight-reverse [2] https://s-macke.github.io/concepts-of-programming-languages/...
comment by s-macke · 2025-09-22 · in Easy Forth (2015) -
…reverse engineering these kind of games is very satisfying and even more fun than playing them. [1] https://github.com/s-macke/starflight-reverse
comment by s-macke · 2024-02-02 · in Reverse Engineering DOS Software as If It Were 1990 -
…but this is very impressive work of you and StarFlight game/engine really deserves more popularity! https://github.com/s-macke/starflight-reverse
comment by richard_shelton · 2018-03-18 · in Historical recreation/restoration of original Forth on the IBM 1130 -
…I found the archive a few month ago and downloaded the few documents that were left. The table here https://github.com/s-macke/starflight-reverse/blob/master/sr... is based on these documents and I filled some gaps of the symbol table. To…
comment by s-macke · 2017-01-28 · in Forth: The Hacker’s Language -
…most complex games Starflight of the 80th's is written in Forth. I had a lot of fun decompiling it. https://github.com/s-macke/starflight-reverse It turns out to be very portable because the assembler code is only about 1000-2000 lines.…
comment by s-macke · 2017-01-28 · in Forth: The Hacker’s Language