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ryanmcgrath/cacao

View on GitHub ↗ ★ 2,080 Rust

Rust bindings for AppKit (macOS) and UIKit (iOS/tvOS). Experimental, but working!

6 mentions on Hacker News by 2 people: 1 story, 5 comments · first 2020-04-30 · latest 2024-02-21

Mentions per year 6 mentions · busiest year 2020 (3)
20082026
  1. …produce an app bundle you could sign/notarize/distribute without needing to ever open Xcode. [1] https://github.com/ryanmcgrath/cacao [2] https://github.com/burtonageo/cargo-bundle You wouldn't need to tangle with Swift, would only need…
  2. …original incarnations. For those interested in a Rust variant, I've been hacking on one for awhile: https://github.com/ryanmcgrath/cacao I wouldn't say it's yet ready for production use, but so far it's working pretty well for me. Been…
    comment by Klonoar · 2021-02-04 · in Native Mac APIs for Go
  3. I mean, it depends on the Swift code you write - basic example which could be done fairly closely: https://github.com/ryanmcgrath/cacao/blob/trunk/examples/aut... Having written my fair share of both languages, I don't think they're as far…
    comment by Klonoar · 2020-08-28 · in Objective-Rust
  4. I experimented with this in cacao: https://github.com/ryanmcgrath/cacao I just need to get around to "finishing" it. I think most of the other approaches miss what people would realistically need out of ObjC/Rust interop, so... well,…
    comment by Klonoar · 2020-08-28 · in Objective-Rust
  5. You won't get around the unsafe. I've been hacking away at these for a few months now: https://github.com/ryanmcgrath/cacao Goal is to get a good-enough version to build apps with. I'm dogfooding it for my next product so there's some…
    comment by Klonoar · 2020-04-30 · in Rust/WinRT Public Preview