runevision/Dither3D
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Surface-Stable Fractal Dithering
5 mentions on Hacker News by 5 people: 1 story, 4 comments · first 2025-01-23 · latest 2025-02-23
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The author of the technique has an explanation of why screen-alined dithering is hard in their FAQ. https://github.com/runevision/Dither3D/discussions/12 Particular, it's hard to deal with anisotropy, and naive approaches to fix this hurt…
comment by Veedrac · 2025-02-23 · in Surface-Stable Fractal Dither on Playdate -
…explainer video is here: https://www.youtube.com/watch?v=HPqGaIMVuLs And the repository is here: https://github.com/runevision/Dither3D Lots of people both here and elsewhere has speculated about various alterations or different use cases,…
comment by runevision · 2025-02-10 -
Frequently asked questions on runevision's github: https://github.com/runevision/Dither3D/discussions/12
comment by mschnell · 2025-02-07 · in Feature Demo of Surface-Stable Fractal Dithering [video] -
…There are comments on this post https://news.ycombinator.com/item?id=42808889 https://github.com/runevision/Dither3D
comment by sitkack · 2025-01-25 · in Surface-stable fractal dithering [video] -
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Surface-Stable Fractal Ditheringstory by bj-rn · 2025-01-23 · 31 comments