rikusalminen/twobody
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Two body orbital mechanics
7 mentions on Hacker News by 1 person: 0 stories, 7 comments · first 2015-09-04 · latest 2017-01-31
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…to do that). During the process, I read 3-4 books and an inch thick pile of research papers. [0] https://github.com/rikusalminen/twobody
comment by exDM69 · 2017-01-31 · in Kalman filters and functional programming -
…mechanics you need to write your own Kerbal Space Program clone (look around in the branches): https://github.com/rikusalminen/twobody
comment by exDM69 · 2017-01-19 · in Ask HN: What are you learning? -
…this week) And here's a two body orbital mechanics library I have been working on for a few years: https://github.com/rikusalminen/twobody (it should have everything you need to write your own KSP clone - look around in the different…
comment by exDM69 · 2016-11-13 · in Orbiter Space Flight Simulator 2016 Edition -
…mechanics, I'll shamelessly take this opportunity to promote a related programming project of mine: https://github.com/rikusalminen/twobody It's a simple C library that solves some fundamental problems in celestial mechanics, including…
comment by exDM69 · 2015-10-26 · in Distance to Mars -
…using acos() and a moment later you compute the orientation matrix using cos(inclination)). https://github.com/rikusalminen/twobody/blob/master/include/... You can, of course, get the classical elements from the orbit, they are useful for…
comment by exDM69 · 2015-10-07 · in Basics of Space Flight: Orbital Mechanics -
…here's a project of mine that implements a bunch of algorithms for two body orbital mechanics: https://github.com/rikusalminen/twobody These algorithms are mostly based on the BMW book as well as a bunch of research papers from the 1960s…
comment by exDM69 · 2015-10-07 · in Basics of Space Flight: Orbital Mechanics -
…per test case (running with 8M different seeds). Example test case (it's about orbital mechanics): https://github.com/rikusalminen/twobody/blob/master/test/two...
comment by exDM69 · 2015-09-04 · in A new approach to property based testing