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open-goal/jak-project

View on GitHub ↗ ★ 3,626 Common Lisp

Reviving the language that brought us the Jak & Daxter Series

9 mentions on Hacker News by 6 people: 3 stories, 6 comments · first 2021-06-23 · latest 2022-06-18

Mentions per year 9 mentions · busiest year 2022 (5)
20082026
  1. ▲ 2
    Reviving the language that brought us the Jak and Daxter Series
    story by Cloudef · 2022-06-18 · 0 comments
  2. ▲ 21
    OpenGOAL: Jak and Daxter decompiled, 98% of it being Lisp
    story by rostayob · 2022-06-16 · 0 comments
  3. https://github.com/open-goal/jak-project
  4. The decompiler code is written in C++ [0], because you have to start with something. https://github.com/water111/jak-project/tree/master/decompil...
  5. ▲ 381
    OpenGOAL: Port of Jak and Daxter, written in GOAL, a custom Lisp by Naughty Dog
    story by msk-lywenn · 2022-01-18 · 109 comments
  6. OpenGOAL: decompiling and recreating the language and compiler used for jak and daxter - https://github.com/water111/jak-project
    comment by msk-lywenn · 2021-11-27 · in Zelda 64 has been fully decompiled
  7. It's on the way: https://github.com/water111/jak-project
    comment by msk-lywenn · 2021-09-03 · in Disassembling Jak and Daxter (2017)
  8. …jak & daxter to GOAL code so that it can be ported to more platforms and more easily modded. https://github.com/water111/jak-project The announcement blog post is interesting: https://blog.jakspeedruns.com/opengoal-project-update-septem...
    comment by msk-lywenn · 2021-09-03 · in Disassembling Jak and Daxter (2017)
  9. …GOAL: https://en.m.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp https://github.com/water111/jak-project
    comment by e12e · 2021-06-23 · in Architecture of the Playstation