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neikeq/GodotSharp

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Moved to the Godot repo: https://github.com/godotengine/godot/tree/master/modules/mono

3 mentions on Hacker News by 3 people: 0 stories, 3 comments · first 2016-08-10 · latest 2017-09-22

Mentions per year 3 mentions · busiest year 2017 (2)
20082026
  1. …and unlike things that can be bound through GDNative, Mono module will be a part of Godot itself. https://github.com/neikeq/GodotSharp
  2. C# is part of the upcoming 3.0 release. https://godotengine.org/article/godot-getting-more-languages https://github.com/neikeq/GodotSharp
  3. …to be (mainly) that there's one dev who likes the idea and just started hacking away at it (see: https://github.com/neikeq/GodotSharp ).
    comment by erpfi · 2016-08-10 · in Godot reaches 2.1 stable