mystralengine/mystralnative
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Native WebGPU JS runtime with SDL3
5 mentions on Hacker News by 1 person: 1 story, 4 comments · first 2026-01-27 · latest 2026-02-09
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A native WebGPU JS engine (no browser needed) https://github.com/mystralengine/mystralnative/ Already have my own JS engine & the basics of three.js and pixi.js 8 working, roadmap to v1.0.0 posted in github issues. Aiming to show it to…
comment by Flux159 · 2026-02-09 · in Ask HN: What are you working on? (February 2026) -
…as part of a v1.0.0 release - it's on the roadmap to verify that three and pixi 8 work correctly: https://github.com/mystralengine/mystralnative/issues/7
comment by Flux159 · 2026-01-30 · in Show HN: Mystral Native – Run JavaScript games natively with WebGPU (no browser) -
…sourced as part of v1.0.0, it's already used for some of the examples, just as a minified bundle): https://github.com/mystralengine/mystralnative/issues/7
comment by Flux159 · 2026-01-30 · in Show HN: Mystral Native – Run JavaScript games natively with WebGPU (no browser) -
…but there's nothing that my JS engine is doing that is that different than Three.js or Pixi. https://github.com/mystralengine/mystralnative/issues/7 I did have to get Skia for Canvas2d support because I was using it for UI elements inside…
comment by Flux159 · 2026-01-30 · in Show HN: Mystral Native – Run JavaScript games natively with WebGPU (no browser) -
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Show HN: Mystral Native – Run JavaScript games natively with WebGPU (no browser)story by Flux159 · 2026-01-27 · 18 comments