mlua-rs/rlua
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High level Lua bindings to Rust
9 mentions on Hacker News by 8 people: 0 stories, 9 comments · first 2018-10-30 · latest 2021-12-23
20082026
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…recently out of curiosity, looks promising. [0] - https://github.com/lubgr/lua-cmake [1] - https://github.com/amethyst/rlua/blob/master/examples/guided_tour.rs
comment by linkdd · 2021-12-23 · in Lua: Good, Bad, and Ugly Parts (2012) -
…of C code to elucidate safety, look into rlua, a project to create a safe wrapper for Lua ( https://github.com/amethyst/rlua ). Arguably the main outcome is that we now know that the Lua API cannot be wrapped safely with zero cost, in no…
comment by cormacrelf · 2021-10-11 · in So You Want to Rust the Linux Kernel? -
…[2], but I'm not familiar enough with Guile to know. 1: https://github.com/ysimonson/guile-sys 2: https://github.com/amethyst/rlua/issues/21
comment by m0th87 · 2021-09-22 · in Ketos: Lisp dialect scripting and extension language for Rust programs -
…and scriptable config [4]. [1]: https://fennel-lang.org/ [2]: https://github.com/ThePhD/sol2 [3]: https://github.com/amethyst/rlua [4]: https://git.sr.ht/~ioiojo/include-fnl
comment by atweiden · 2021-06-09 · in Embedding Lisp in C++ – A Recipe -
…on Rust was its truly excellent Lua FFI support [2].) [1]: https://github.com/Olical/conjure [2]: https://github.com/amethyst/rlua
comment by atweiden · 2021-05-28 · in Show HN: I open sourced a game I just released on Steam, written in Lua -
…the semantics are indeed very tough. The game dev community is maintaining the most famous bindings https://github.com/amethyst/rlua/issues/174
comment by steveklabnik · 2020-11-25 · in Why AWS loves Rust, and how we’d like to help -
…Lua runtimes. If anyone else is interested in using this library in Rust, here are those issues: https://github.com/kyren/rlua/issues/100 https://github.com/kyren/rlua/issues/39 Edits.. Resources found so far:…
comment by mitchtbaum · 2018-11-16 · in Golua – A Lua 5.3 engine implemented in Go -
…example of "wrap and add safety" is Chucklefish's wrapper, being used for their game Witchbrook: https://github.com/kyren/rlua
comment by kibwen · 2018-11-16 · in Golua – A Lua 5.3 engine implemented in Go -
…cleaner APIs on top of C FFI. https://github.com/tildeio/helix https://github.com/PyO3/pyo3 https://github.com/kyren/rlua https://github.com/neon-bindings/neon
comment by pornel · 2018-10-30 · in Teaching C (2016)