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ANGLE: OpenGL ES to DirectX translation

6 mentions on Hacker News by 2 people: 0 stories, 6 comments · first 2018-06-05 · latest 2020-11-17

Mentions per year 6 mentions · busiest year 2020 (3)
20082026
  1. …Microsoft also had a version of this back when Windows 8 got released, https://github.com/microsoft/angle
  2. …Microsoft themselves and now they are working together with Collabora to support OpenGL and OpenCL. https://github.com/microsoft/angle https://devblogs.microsoft.com/directx/in-the-works-opencl-a...
    comment by pjmlp · 2020-07-19 · in Krita, OpenGL and Qt
  3. …DirectX. Microsoft's way forward is also to build OpenGL wrappers on top of DirectX like ANGLE. https://github.com/microsoft/angle/wiki https://devblogs.microsoft.com/directx/in-the-works-opencl-a... And then there are the game consoles.…
    comment by pjmlp · 2020-05-03 · in Valve drops VR support for macOS
  4. …getting Metal backend, which been just a promise so far. [1] https://github.com/google/angle [2] https://github.com/Microsoft/angle [3] https://think-silicon.com/products/software/glove/ [4] https://en.wikipedia.org/wiki/WebGPU [5]…
    comment by Svoka · 2019-04-01 · in OpenTTD Compiled to WebAssembly
  5. …why Microsoft ported Angle for UWP, however they haven't bothered with similar support for Vulkan. https://github.com/Microsoft/angle
    comment by pjmlp · 2018-11-13 · in WHLSL: Web High Level Shading Language
  6. …has their own port of Angle. https://docs.microsoft.com/en-us/windows/uwp/gaming/compare-... https://github.com/Microsoft/angle So unless they change their mind, say goodbye to ICD drivers on Windows as well.
    comment by pjmlp · 2018-06-05 · in Deprecation of OpenGL and OpenCL