melling/ComputerGraphics
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Computer Graphics Topics: Bézier curves, OpenGL, Ray Tracing, etc
15 mentions on Hacker News by 1 person: 0 stories, 15 comments · first 2016-04-08 · latest 2019-08-22
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I added that to my list of ray tracing links: https://github.com/melling/ComputerGraphics/blob/master/ray_...
comment by melling · 2019-08-22 · in Ray tracing in Excel -
I’ve got some Mandelbrot resources at the bottom of this Github page: https://github.com/melling/ComputerGraphics
comment by melling · 2019-05-31 · in Generating the Mandelbrot Set -
More raytracing resources: https://github.com/melling/ComputerGraphics/blob/master/ray_...
comment by melling · 2019-05-07 · in Ray-Strips: A Compact Mesh Representation for Interactive Ray Tracing (2007) [pdf] -
A few additional ray tracing resources: https://github.com/melling/ComputerGraphics/blob/master/ray_...
comment by melling · 2019-01-21 · in An Introduction to Ray Tracing (1989) -
I’ve got a list of random resources here: https://github.com/melling/ComputerGraphics/blob/master/ray_...
comment by melling · 2017-10-21 · in A reasonably speedy Python ray tracer -
I've got a few other references on Bezier curves, including a link to a previous HN conversation: https://github.com/melling/ComputerGraphics/blob/master/bezi...
comment by melling · 2017-04-25 · in A Primer on Bézier Curves -
…a great way to make your small source, etc examples free. I use it on dozens of my github repos: https://github.com/melling/ComputerGraphics https://github.com/melling/ios_topics
comment by melling · 2017-03-30 · in Open Source License Business Perception Report -
…ps://github.com/melling/LanguageLearning https://github.com/melling/ios_topics/blob/master/README.org https://github.com/melling/ComputerGraphics
comment by melling · 2017-03-09 · in Emacs org-mode examples and cookbook -
…/2016/03/21/ray-tracing-in-a-swift-playgrou... - Swift port I added them to my ray tracing resources: https://github.com/melling/ComputerGraphics/blob/master/ray_...
comment by melling · 2017-02-04 · in Smallpt: Global Illumination in 99 lines of C++ -
I've got some ray tracing links on GitHub: https://github.com/melling/ComputerGraphics/blob/master/ray_...
comment by melling · 2017-02-04 · in Breakdown of a Simple Ray Tracer -
Here's some additional information on ray tracing: https://github.com/melling/ComputerGraphics/blob/master/ray_...
comment by melling · 2016-12-25 · in Raytracer.el: a raytracer in Emacs Lisp -
I've got a few Perlin Noise links on Github: https://github.com/melling/ComputerGraphics#perlin-noise
comment by melling · 2016-11-21 · in Ken's Academy Award: Noise and Turbulence -
I've got a list of computer graphics resources on Github: https://github.com/melling/ComputerGraphics/blob/master/READ...
comment by melling · 2016-10-29 · in Casual Introduction to Low-Level Graphics Programming -
I've got this one and a few more resources here: https://github.com/melling/ComputerGraphics/blob/master/bezi...
comment by melling · 2016-09-15 · in A Primer on Bézier Curves – B-Splines -
I've got some OpenGL links on Github. There's a small section on Shaders. I added the above links: https://github.com/melling/ComputerGraphics/blob/master/open...
comment by melling · 2016-04-08 · in The Book of Shaders