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mas-bandwidth/netcode

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Secure client/server protocol for multiplayer games built on top of UDP

5 mentions on Hacker News by 3 people: 1 story, 4 comments · first 2017-02-27 · latest 2018-01-02

Mentions per year 5 mentions · busiest year 2017 (4)
20082026
  1. …graph for WebRTC is way too large and that WebRTC is just too complicated for GameDev needs. [1] https://github.com/networkprotocol/netcode.io
  2. …for games and is way more complicated than game devs want it to be). Alternatively, I know about https://github.com/networkprotocol/netcode.io but it's very much in the early stages - afaik you even need a Chrome extension to use it on the…
  3. …performance matters Rust is a very strong contender that plays well with existing ecosystems. [1] - https://github.com/networkprotocol/netcode.io
  4. …a non-starter for most games. [1] http://new.gafferongames.com/post/why_cant_i_send_udp_packet... / https://github.com/networkprotocol/netcode.io
  5. ▲ 1
    Reference implementation of netcode.io
    story by febin · 2017-02-27 · 0 comments