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libgdx/libgdx

View on GitHub ↗ ★ 25,505 Java

Desktop/Android/HTML5/iOS Java game development framework

18 mentions on Hacker News by 16 people: 0 stories, 18 comments · first 2012-11-16 · latest 2026-03-08

Mentions per year 18 mentions · busiest year 2014 (5)
20082026
  1. Java equivalent: https://github.com/libgdx/libgdx
  2. …regardless of what languages/libraries/tools you use. [1] https://libgdx.com/wiki/utils/jnigen [2] https://github.com/libgdx/libgdx [3] https://github.com/gudzpoz/luajava
  3. Neat, thank you! I'd love to see how it compares to the libgdx IntMap[0]. [0] https://github.com/libgdx/libgdx/blob/master/gdx/src/com/bad...
    comment by winrid · 2024-01-25 · in Show HN: Integer Map Data Structure
  4. …for Java. It is cross-platform (mobile, PC/mac, web). Very popular and well maintained, too. [1] https://github.com/libgdx/libgdx
  5. I always liked the actor approach: https://github.com/libgdx/libgdx/wiki/Scene2d
    comment by winrid · 2021-08-11 · in So you want to write a GUI framework
  6. A signed distance field approach can be good depending on what you're after. https://github.com/libgdx/libgdx/wiki/Distance-field-fonts
    comment by djmips · 2021-03-15 · in 2D Graphics on Modern GPU (2019)
  7. …could probably improve this further with modules and the newer additions to java/jvm (jlink). [0]: https://github.com/libgdx/libgdx/wiki/Bundling-a-JRE
    comment by matsemann · 2019-12-11 · in Making Games with Kotlin
  8. …object pools to make this easier. I know some Java server applications use similar techniques. [0] https://github.com/libgdx/libgdx/wiki/Memory-management#obje...
  9. Python can be used to make games as well. As well as any other language. https://github.com/libgdx/libgdx/wiki/Using-libgdx-with-Pyth... Here's a screenshot of something I prototyped. http://pasteboard.co/y6bxRPA3e.png
    comment by JayHost · 2017-02-14 · in Should I learn C++ or Python?
  10. libGDX is definitely not mostly made by me. Truck factor and all :) https://github.com/libgdx/libgdx/graphs/contributors
    comment by badlogic · 2016-04-15 · in RoboVM is winding down
  11. …of the guys' open source contributions but also their entrepreneurial history (success?). [1] https://github.com/libgdx/libgdx [2] https://github.com/EsotericSoftware/spine-runtimes [3] http://esotericsoftware.com/ (I'm not affiliated with…
  12. …but it was extremely limited in its capabilities. Kinda reminded me of Oracle's terrible ADF. [1] http://github.com/libgdx/libgdx [2] http://www.robovm.com
  13. …and it's actively maintained. Here's a tutorial for getting going on a simple game with LibGDX. https://github.com/libgdx/libgdx/wiki/A-simple-game And here's a set of tutorials and videos for getting a LibGDX project all set up in the IDE…
    comment by owksley · 2014-07-25 · in Android Games development
  14. You can. https://github.com/libgdx/libgdx/wiki/Using-libgdx-with-Cloj... (Bounce Away is a pretty fun game that uses both.) The problem I'm waiting for someone else to solve though (and maybe I'll just make it a side-project one day...) is…
    comment by Jach · 2014-04-21 · in LibGDX 1.0 released
  15. …choice. It's been fairly straight-forward to work through the install and demo game located here: https://github.com/libgdx/libgdx/wiki/A-simple-game
    comment by Kaedon · 2014-04-21 · in LibGDX 1.0 released
  16. Cool! libGDX works nice with RoboVM, so you can port the game to iOS too. https://github.com/libgdx/libgdx/wiki/Robovm-notes http://www.badlogicgames.com/wordpress/?p=3193
    comment by moondowner · 2014-03-21 · in Show HN: I built an Android game
  17. https://github.com/libgdx/libgdx games run on Android, iOS (RoboVM), Desktop (Java), and HTML/WebGL (GWT)
  18. …the basics up to creating your own game engine and games. [1] http://code.google.com/p/libgdx/ [2] https://github.com/libgdx/libgdx [3] http://www.amazon.com/gp/product/1430230428/ref=as_li_ss_tl?...
    comment by eddie_the_head · 2012-11-16 · in Defold - Win/Mac/Linux/Android/iOS game engine