kvark/froggy
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Component Graph System experiment
5 mentions on Hacker News by 2 people: 1 story, 4 comments · first 2018-10-12 · latest 2021-10-14
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…for building a "traditional" topology of the classes. [1] https://github.com/three-rs/three [2] https://github.com/kvark/froggy
comment by kvark · 2021-10-14 · in Hands-On Rust: Effective Learning Through 2D Game Development and Play -
…to mix and match components, but provides a more natural (and simpler) model to program for. [1] https://github.com/kvark/froggy/wiki/Component-Graph-System
comment by kvark · 2021-08-16 · in Object-Oriented Entity-Component-System Design -
…anyway, so one may as well treat entities as zero-size components. Old writeup (not mine): https://github.com/kvark/froggy/wiki/Component-Graph-System
comment by Kinrany · 2021-07-29 · in How Dwarf Fortress is built -
…in [1]), which has the data locality similar to ECS but doesn't have a notion of systems. [1] https://github.com/kvark/froggy
comment by kvark · 2018-10-12 · in Entity Component Systems and Data Oriented Design [pdf]