hexops/mach
View on GitHub ↗ ★ 4,861 Zig
zig game engine & graphics toolkit - mirror of https://code.hexops.com/hexops/mach
10 mentions on Hacker News by 6 people: 1 story, 9 comments · first 2021-09-08 · latest 2025-11-11
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…demo seems to be simply a spinning textured cube, I'd imagine it's very early days for this. [0] https://github.com/hexops/mach/tree/main/src/sysgpu [1] https://github.com/hexops/mach [2] https://machengine.org/
comment by esperent · 2025-11-11 · in Sysgpu – Experimental descendant of WebGPU written in Zig -
…a great amount of type safety in an otherwise dynamic system. [0] https://machengine.org/ [1] https://github.com/hexops/mach/tree/main/src/sysaudio [2] https://github.com/hexops/mach/tree/main/src/module
comment by slimsag · 2024-06-15 · in Leveraging Zig's Allocators -
…and compile C/C++ code to it using the LLVM backend and soon the custom Zig compiler backend. [1] https://github.com/hexops/mach-examples [2] https://github.com/hexops/mach#supported-zig-version
comment by slimsag · 2023-04-27 · in Learn WebGPU -
…it lets us target desktop+wasm+mobile for truly-cross-platform games & native applications. [0] https://github.com/hexops/mach [1] https://github.com/hexops/mach-examples/tree/main/core
comment by slimsag · 2023-04-06 · in Chrome ships WebGPU -
Mach is great! https://github.com/hexops/mach
comment by TheBlapse · 2023-04-05 · in Ask HN: Game Libraries for Zig? -
…report the stack required?) and then eliminate the goroutine -> OS thread switching overhead. [0] https://github.com/hexops/mach [1] https://github.com/ziglang/zig/issues/157
comment by slimsag · 2023-02-12 · in Purego – A library for calling C functions from Go without Cgo -
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Mach Game Engine in Zigstory by eggy · 2022-09-08 · 0 comments
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…to Zig :) Can be a fun way to get started with both, though. [0] https://machengine.org/gpu/ [1] https://github.com/hexops/mach/issues/230
comment by emidoots · 2022-07-19 · in Get started with GPU Compute on the web -
…gpu-dawn binaries for aarch64-linux.3.16...5.10.81-gnu.2.19 not available. error: -> open an issue: https://github.com/hexops/mach/issues error: -> build from source (takes 5-15 minutes): error: use -Ddawn-from-source=true or set…
comment by motiejus · 2022-03-28 · in Mach v0.1: Cross-platform Zig graphics -
…source, and I have repositories with the required prebuilt system libs for cross compilation. [0] https://github.com/hexops/mach
comment by slimsag · 2021-09-08 · in Maintain It with Zig