hexops-graveyard/DirectXShaderCompiler
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Fork of Microsoft/DirectXShaderCompiler with Zig / MinGW header compatability patches
3 mentions on Hacker News by 3 people: 0 stories, 3 comments · first 2024-02-10 · latest 2024-02-10
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…compiled shader, and thus dxil.dll is no longer needed to perform code signing of shaders." [1] https://github.com/hexops/DirectXShaderCompiler/commit/7a013...
comment by EMIRELADERO · 2024-02-10 · in Building the DirectX shader compiler better than Microsoft? -
> So the signing[1] DXIL.dll does is just a modified MD5? [1] https://github.com/hexops/DirectXShaderCompiler/blob/4190bb0... https://news.ycombinator.com/item?id=39325654
comment by rofrol · 2024-02-10 · in Building the DirectX shader compiler better than Microsoft? -
So the signing[1] DXIL.dll does is just a modified MD5? 1: https://github.com/hexops/DirectXShaderCompiler/blob/4190bb0...
comment by msk-lywenn · 2024-02-10 · in Building the DirectX shader compiler better than Microsoft?