heroiclabs/nakama
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Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
12 mentions on Hacker News by 10 people: 7 stories, 5 comments · first 2017-03-06 · latest 2025-05-05
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…I have been using it professionally for years now. [1] https://github.com/googleforgames/agones [2] https://github.com/heroiclabs/nakama [3] https://gooberdash.winterpixel.io/?play=f3ccaa3e-5c9c-41f8-8... [4]…
comment by nightowl_games · 2024-05-15 · in Show HN: Goober Dash a multiplayer game made in Godot3 with 50k levels -
…We've evaluating multiplayer server frameworks at the moment and have decided on Nakama ( https://github.com/heroiclabs/nakama ). Any thoughts on how Hathora compares? Particularly interested in the realtime multiplayer component,…
comment by hashamali · 2022-02-23 · in Show HN: Hathora – Multiplayer Game Development Made Easy -
Building and running locally, I think? However, I can say this for sure. https://github.com/heroiclabs/nakama
comment by slezyr · 2021-03-10 · in Making an online multiplayer game with Godot and Nakama -
…itself in terms of growing performance and the team behind it :). They've been great to us since day-1. [1] github.com/heroiclabs/nakama
comment by AlimJaffer · 2018-03-29 · in CockroachDB 2.0 Performance Makes Significant Strides -
I'd love to explore how this framework can be applied to Nakama ( https://github.com/heroiclabs/nakama ). I'll see if I can find some time to experiment with it over Christmas.
comment by mofirouz · 2017-12-17 · in Boardgame.io: State management and more for turn-based games