haxenme/nme
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A cross-platform native backend for Haxe projects
4 mentions on Hacker News by 3 people: 0 stories, 4 comments · first 2015-06-03 · latest 2022-04-10
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…can be easy once you get past the main language differences. [1] https://www.openfl.org/ [2] https://github.com/haxenme/NME [3] https://github.com/HaxeFoundation/as3hx [4] https://github.com/innogames/ax3
comment by tkp · 2022-04-10 · in Heaps: A free, open-source and cross-platform game engine -
…with Haxe. There are numerous engines/libs for game devs: http://kha.tech/ https://www.openfl.org https://github.com/haxenme/NME
comment by pier25 · 2019-11-19 · in Tools we used to create a hit HTML5 game on Steam -
…- http://www.openfl.org SnowKit - http://snowkit.org/ Kha - http://tech.ktxsoftware.com/ NME - https://github.com/haxenme/nme Flambe - http://getflambe.com/ HEAPS - https://github.com/ncannasse/heaps And things built on top of those:…
comment by larsiusprime · 2015-08-05 · in TypeScript vs. Haxe -
…frameworks - (snowkit: http://snowkit.org/) - (kha: https://github.com/KTXSoftware/Kha) - (nme: https://github.com/haxenme/nme) Course I'm a big fan of OpenFL! Also, for those who don't like the Flash API, OpenFL has a lower-level…
comment by larsiusprime · 2015-06-03 · in OpenFL: a hardware-accelerated cross-platform reimplementation of the Flash API