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HansKristian-Work/vkd3d-proton

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Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

14 mentions on Hacker News by 13 people: 4 stories, 10 comments · first 2021-03-06 · latest 2026-06-16

Mentions per year 14 mentions · busiest year 2026 (4)
20082026
  1. …Windows drivers do but on Linux and the translation layer is a good spot for them, look at https://github.com/HansKristian-Work/vkd3d-proton/blob/938d7... for example
  2. …is 10-20% worse on Nvidia. This should be improved Soon (TM) - I think the last piece is https://github.com/HansKristian-Work/vkd3d-proton/tree/descr... - Some anticheats block Linux - the only times I've switched over to windows in the…
  3. …2: https://github.com/doitsujin/dxvk/blob/master/src/util/confi... 3: https://github.com/HansKristian-Work/vkd3d-proton/blob/maste...
  4. ▲ 1
    Draft PR for DX12 Performance Problem with Nvidia/Intel
    story by tuananh · 2026-01-26 · 0 comments
  5. ▲ 1
    Vkd3d-proton is a fork of VKD3D
    story by doener · 2025-12-02 · 0 comments
  6. …GPU you don't want to run on Linux because it lacks some Vulkan features for good DX12 translation: https://github.com/HansKristian-Work/vkd3d-proton/issues/465
  7. …bring up a game in Wine. https://github.com/ValveSoftware/Proton https://github.com/doitsujin/dxvk https://github.com/HansKristian-Work/vkd3d-proton https://github.com/GloriousEggroll/wine-ge-custom https://github.com/ValveSoftware/Proton/i…
  8. ▲ 1
    Workgraphs
    story by ibobev · 2024-10-24 · 0 comments
  9. …on the characters' jackets is the give away), it can be fixed with applying a patch to mesa-git: https://github.com/HansKristian-Work/vkd3d-proton/issues/175... . It should hopefully be implemented soon. I think it's only limited to RDNA2.
  10. ▲ 12
    Add special game perf workaround for Starfield and other DGC junkies
    story by xyst · 2023-09-11 · 1 comment
  11. …). In both cases, you'll need vkd3d-proton to get the dx12 shaders working ( https://github.com/HansKristian-Work/vkd3d-proton ). I tried the game briefly. It's buggy, with a terrible UI that is obviously built for the X-box, and it's
    comment by azalemeth · 2022-05-27 · in Elden Ring is super fun to not play
  12. …API usage workarounds implemented in the translation layer. Enabled mitigations can be tracked from https://github.com/HansKristian-Work/vkd3d-proton/blob/maste...
    comment by AHTERIX5000 · 2022-05-26 · in Behind the Pretty Frames: Elden Ring
  13. …effectively making Wine/Proton a better platform to play this game than Windows itself. [0]; https://github.com/HansKristian-Work/vkd3d-proton/commit/f39...
  14. …I'm wrong. A library intending to implement a Direct3D API support, on top of the Vulcan API. [0] https://github.com/HansKristian-Work/vkd3d-proton