HansKristian-Work/vkd3d-proton
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Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
14 mentions on Hacker News by 13 people: 4 stories, 10 comments · first 2021-03-06 · latest 2026-06-16
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…Windows drivers do but on Linux and the translation layer is a good spot for them, look at https://github.com/HansKristian-Work/vkd3d-proton/blob/938d7... for example
comment by AHTERIX5000 · 2026-06-16 · in The time the x86 emulator team found code so bad they fixed it during emulation -
…is 10-20% worse on Nvidia. This should be improved Soon (TM) - I think the last piece is https://github.com/HansKristian-Work/vkd3d-proton/tree/descr... - Some anticheats block Linux - the only times I've switched over to windows in the…
comment by gm678 · 2026-05-13 · in Linux gaming is faster because Windows APIs are becoming Linux kernel features -
…2: https://github.com/doitsujin/dxvk/blob/master/src/util/confi... 3: https://github.com/HansKristian-Work/vkd3d-proton/blob/maste...
comment by braiamp · 2026-05-13 · in Linux gaming is faster because Windows APIs are becoming Linux kernel features -
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Draft PR for DX12 Performance Problem with Nvidia/Intelstory by tuananh · 2026-01-26 · 0 comments
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Vkd3d-proton is a fork of VKD3Dstory by doener · 2025-12-02 · 0 comments
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…GPU you don't want to run on Linux because it lacks some Vulkan features for good DX12 translation: https://github.com/HansKristian-Work/vkd3d-proton/issues/465
comment by ThatPlayer · 2024-12-31 · in Why Linux is not ready for the desktop, the final edition -
…bring up a game in Wine. https://github.com/ValveSoftware/Proton https://github.com/doitsujin/dxvk https://github.com/HansKristian-Work/vkd3d-proton https://github.com/GloriousEggroll/wine-ge-custom https://github.com/ValveSoftware/Proton/i…
comment by foresto · 2024-12-07 · in Wine 10.0 RC1 – Run Windows Applications on Linux, BSD, Solaris and macOS -
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Workgraphsstory by ibobev · 2024-10-24 · 0 comments
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…on the characters' jackets is the give away), it can be fixed with applying a patch to mesa-git: https://github.com/HansKristian-Work/vkd3d-proton/issues/175... . It should hopefully be implemented soon. I think it's only limited to RDNA2.
comment by brenainn · 2023-10-30 · in Alan Wake 2 is an unexpected visual marvel even on older GPUs -
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Add special game perf workaround for Starfield and other DGC junkiesstory by xyst · 2023-09-11 · 1 comment
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…). In both cases, you'll need vkd3d-proton to get the dx12 shaders working ( https://github.com/HansKristian-Work/vkd3d-proton ). I tried the game briefly. It's buggy, with a terrible UI that is obviously built for the X-box, and it's
comment by azalemeth · 2022-05-27 · in Elden Ring is super fun to not play -
…API usage workarounds implemented in the translation layer. Enabled mitigations can be tracked from https://github.com/HansKristian-Work/vkd3d-proton/blob/maste...
comment by AHTERIX5000 · 2022-05-26 · in Behind the Pretty Frames: Elden Ring -
…effectively making Wine/Proton a better platform to play this game than Windows itself. [0]; https://github.com/HansKristian-Work/vkd3d-proton/commit/f39...
comment by GranPC · 2022-04-02 · in ReactOS “Open-Source Windows” Manages to Run Some Battlefield Games -
…I'm wrong. A library intending to implement a Direct3D API support, on top of the Vulcan API. [0] https://github.com/HansKristian-Work/vkd3d-proton
comment by jimsmart · 2021-03-06 · in Valve's Proton Has Enabled 7000 Windows Games on Linux