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Godot Improvement Proposals (GIPs)

29 mentions on Hacker News by 26 people: 2 stories, 27 comments · first 2020-01-29 · latest 2026-07-28

Mentions per year 29 mentions · busiest year 2023 (11)
20082026
  1. That's why I integrated manifold into godot engine for constructive solid geometry! https://github.com/godotengine/godot-proposals/issues/9711
  2. …generate genuinely useful solutions for Godot e.g. a functional WebGPU implementation for Godot — https://github.com/godotengine/godot-proposals/issues/6646 . However, as a senior engineer with fairly deep technical knowledge in these…
  3. https://github.com/godotengine/godot-proposals/issues/7842 For starters. Read through this thread and be appalled.
    comment by eudamoniac · 2026-01-27 · in Godot 4.6 Release: It's all about your flow
  4. …to is gdscript. [1] - https://docs.godotengine.org/en/stable/tutorials/scripting/c... [2] - https://github.com/godotengine/godot-proposals/discussions/4...
    comment by wokwokwok · 2024-08-25 · in Random Thoughts about Unity
  5. Not for shaders while the game is running? https://github.com/godotengine/godot-proposals/issues/5269
    comment by GardenLetter27 · 2024-04-27 · in Leaving Rust gamedev after 3 years
  6. …(e.g. dependency injection is not possible, I opened a proposal to that end here[1]). [1]: https://github.com/godotengine/godot-proposals/issues/8850
  7. …no important changes. [1] - https://godotengine.github.io/godot-interactive-changelog/#4... [2] - https://github.com/godotengine/godot-proposals/issues/79
    comment by pixelbyindex · 2024-02-09 · in Dev snapshot: Godot 4.3 dev 3
  8. …"Discussion about Virtualized Geometry (as introduced by UE5)" https://github.com/godotengine/godot-proposals/issues/2793 UE5 Unreal Engine 5 docs > Rendering features > Nanite: https://docs.unrealengine.com/5.0/en-US/Ren
    comment by westurner · 2023-11-06 · in Why Cities: Skylines 2 performs poorly
  9. …no debug raycasting or colliders)[1]. It seems this engine has the same missing feature? [1] https://github.com/godotengine/godot-proposals/issues/7213
  10. Here is a discussion from the proposal repo I found with the topic of improving C# support: https://github.com/godotengine/godot-proposals/discussions/4... . One of the first comments was quick to point out that in a poll from back then…
    comment by Rapzid · 2023-09-18 · in The anatomy of a Godot API call
  11. …needs work). Doesn't support the new 4.0 renderer, this is being worked on too. Webgpu support: https://github.com/godotengine/godot-proposals/issues/6646 . Main issues right now that I'm aware of.
    comment by BLanen · 2023-09-13 · in Unity Engine to Godot Engine Exporter
  12. …issues in a way everyone should be happy with' attempting to deal with the significant backlog. [0] https://github.com/godotengine/godot-proposals/issues/3481
    comment by qwery · 2023-07-06 · in Godot 4.1
  13. …how other team succeed at it either. <edit> Recognize every item on this list. EVEN THE WEBVIEW ONE https://github.com/godotengine/godot-proposals/issues/960 Unicode variables names https://github.com/godotengine/godot-proposals/issues/916
  14. Nice! I have linked your site to the Godot WebGPU support proposal issue: https://github.com/godotengine/godot-proposals/issues/6646
    comment by Kelteseth · 2023-04-06 · in Chrome ships WebGPU
  15. …be some mechanisms/hooks to allow this to work as wanted, but it has to work quite differently. [1] https://github.com/godotengine/godot-proposals/issues/4437 [2] https://github.com/godotengine/godot/issues/66231
    comment by milliams · 2023-02-08 · in Godot 4 Release Candidate 1
  16. …more naturally, you avoid deep branching, and you avoid quoting a comment that was 3 pages back. * https://github.com/godotengine/godot-proposals/discussions
    comment by leeches · 2023-02-06 · in PhpBB 3.3.10
  17. We're working on those, but at some point Godot Engine 4.0 needs to ship.. * https://github.com/godotengine/godot-proposals/issues/4435 (spatial audio) * https://github.com/godotengine/godot-proposals/issues/3904 (network interest…
    comment by iFire · 2022-09-16 · in Godot 4 Beta 1
  18. …of the arguments about list comprehension making readability worse, like stated in this comment: https://github.com/godotengine/godot-proposals/issues/2972#i... I have to agree with @pycbouh. While a lot of things python does is good, I…
  19. …progress out of spite. That's no way to run an open source project. Just look at this discussion: https://github.com/godotengine/godot-proposals/issues/2972
  20. …patching the Engine multiple times. One example is this (which I have patched on my Godot version): https://github.com/godotengine/godot-proposals/issues/4050 I profile my game all the time, but sometimes it's not clear if there is a…
    comment by m4nu3l · 2022-07-15 · in Roguelike Tutorial in Rust (2019)
  21. …ecosystem seems like such a good idea. There is a proposal[0] but it seems to be on hold. [0] https://github.com/godotengine/godot-proposals/issues/3370
  22. …https://github.com/creativecommons/creativecommons.github.io... https://github.com/godotengine/godot-proposals/issues/1823 > Developers absolutely refer to developers with glib contempt. ok— now copy and paste the rest of
    comment by chefandy · 2022-03-25 · in The end of the nice GTK button
  23. …https://github.com/creativecommons/creativecommons.github.io... https://github.com/godotengine/godot-proposals/issues/1823 (from google searching for things like site:github.com "wireframes" "design" "proposal" ) > a) They
    comment by chefandy · 2022-03-15 · in My Pinephone Setup
  24. …6, but it has been delayed until after the big Godot 4.0 release (4.1 next year at the earliest.) https://github.com/godotengine/godot-proposals/issues/2333 A big challenge is that the current architecture requires a custom build of the…
  25. Only in Debug builds. If you rely on it in a release build you will crash. https://github.com/godotengine/godot-proposals/issues/1589 https://github.com/godotengine/godot/issues/41179 Reduz doesn't want the fix in release builds because…
  26. …real effort into improving the situation. Here's what I think is the current tracking ticket: https://github.com/godotengine/godot-proposals/issues/983 Accessibility isn't a feature of Godot...yet, but it's obviously something that's…
    comment by TehCorwiz · 2020-08-04 · in Making Advanced GUI Applications with Godot
  27. If modding is your thing there's a proposal to implement it in a secure way: https://github.com/godotengine/godot-proposals/issues/389 Obviously having full game engines available for free has pretty much usurped modding's place in the…
    comment by TeaDude · 2020-01-29 · in Godot 3.2