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godot-rust/gdnative

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Rust bindings for Godot 3

13 mentions on Hacker News by 12 people: 1 story, 12 comments · first 2018-01-30 · latest 2022-08-05

Mentions per year 13 mentions · busiest year 2020 (4)
20082026
  1. ▲ 2
    Godot Rust
    story by agluszak · 2022-08-05 · 0 comments
  2. …* [1] https://docs.godotengine.org/en/stable/community/contributin... * [2] https://github.com/godot-rust/godot-rust
    comment by qwery · 2022-07-25 · in Developing Godot Projects with Neovim
  3. …through this, except to make things difficult for myself I used Godot for drawing everything, via https://github.com/godot-rust/godot-rust . I only got to about halfway through section 2, but I think it was going well.
    comment by Winsaucerer · 2022-07-12 · in Roguelike Tutorial in Rust (2019)
  4. …bindings; e.g. Rust[2]. [1] https://docs.godotengine.org/en/stable/tutorials/scripting/c... [2] https://github.com/godot-rust/godot-rust
  5. And there are Rust bindings for Godot as well[0]. [0] https://github.com/godot-rust/godot-rust
  6. Here is a nice project : https://github.com/godot-rust/godot-rust
    comment by prox · 2021-02-14 · in Bevy: A game engine built in Rust
  7. They have [semi?]official bindings for Rust https://github.com/godot-rust/godot-rust
  8. …Godot Asset library?) using a Godot Module. The Rust library to bind to Godot can be found here: https://github.com/godot-rust/godot-rust
    comment by gridspy · 2020-08-28 · in The Rapier Physics Engine
  9. …nothing prevents this from being used in Godot[1]. [0]: https://github.com/dimforge/ncollide [1]: https://github.com/godot-rust/godot-rust
    comment by Zolomon · 2020-08-28 · in The Rapier Physics Engine
  10. I haven't used it but there are some unofficial Rust bindings to the Godot game engine: https://github.com/godot-rust/godot-rust
  11. It has other options, like GDNative: https://godotengine.org/article/dlscript-here See for example: https://github.com/GodotNativeTools/godot-rust
    comment by shmerl · 2020-02-20 · in Create a First-Person Shooter In Godot
  12. …for multiplayer I expect this will work better long term. I use these opensource bindings https://github.com/GodotNativeTools/godot-rust - Godot supports dynamically loading your game code in a DLL - Called "GDNative" - so you can use any…
  13. …also just use any language that runs on .net[4]. 1: https://github.com/GodotNativeTools/godot-d 2: https://github.com/GodotNativeTools/godot-rust 3: https://pragmagic.github.io/godot-nim/v0.5.2/ 4: https://en.wikipedia.org/wiki/List_of_CLI_…
    comment by earenndil · 2018-01-30 · in Godot 3.0 game engine released