erincatto/box2d
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Box2D is a 2D physics engine for games
8 mentions on Hacker News by 7 people: 0 stories, 8 comments · first 2015-07-20 · latest 2024-04-17
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…/ AVX) intrinsics directly. Examples: PhysX ( https://github.com/NVIDIA-Omniverse/PhysX ), Box2D ( https://github.com/erincatto/box2d ), Bullet ( https://github.com/bulletphysics/bullet3 )...
comment by cyber_kinetist · 2024-04-17 · in Blaze: A High Performance C++ Math Library -
…read and understand what the code was doing as opposed to it being overly verbose and noisy. [0]: https://github.com/erincatto/box2d/blob/main/src/collision/b...
comment by _gabe_ · 2023-07-12 · in C++23: The Next C++ Standard -
…methods (which you can learn from Box2D’s source code and related GDC slides). The links: - https://github.com/erincatto/box2d - https://box2d.org/publications/
comment by cyber_kinetist · 2022-05-30 · in Pixar's notes on Rigid Body Simulation (2001) [pdf] -
Box2D https://github.com/erincatto/box2d I went over every file of this writing a Unity plugin for it in work once. I was really impressed, learned a lot.
comment by everyone · 2022-03-21 · in Ask HN: Codebases with great, easy to read code? -
…://github.com/Birch-san/box2d-wasm/releases/tag/liquidf... [1] http://google.github.io/liquidfun/ [2] https://github.com/erincatto/box2d [3] https://github.com/Birch-san/box2d-wasm [4] https://github.com/Birch-san/box2d-wasm/releases/tag/v4…
comment by Birch-san · 2021-08-02 · in Show HN: WASM and WebGL Fluid Simulation -
By comparison Box2D is actively maintained: https://github.com/erincatto/Box2D/commits/master This is the problem when you fork a project. :/
comment by shadowmint · 2017-05-31 · in Liquid fun (2014) -
…that are being sourced and packaged around could get a lot more advanced more quickly. i.e : https://github.com/erincatto/Box2D/issues
comment by infyr · 2016-05-26 · in OpenAI Team Update -
…out how a physics engine works you should check out Box2D, it's an open source 2D physics engine. https://github.com/erincatto/Box2D
comment by nicks451 · 2015-07-20 · in Ask HN: Tutorials for game engine development?