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ensisoft/detonator

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2D game engine and editor 💥💣

31 mentions on Hacker News by 2 people: 5 stories, 26 comments · first 2020-09-19 · latest 2026-04-26

Mentions per year 31 mentions · busiest year 2024 (11)
20082026
  1. …out the data format quite fast and easily. Here screenshots of some UI styles that it generated. https://github.com/ensisoft/detonator/tree/master/uikit
  2. …SMEGMA companies. I wrote (for example) my 2D game engine from scratch (3rd party libs excluded) https://github.com/ensisoft/detonator but would not be able to pass a LC type interview that requires multiple LC hard solutions and a couple…
  3. …can handle all the adjacent work that is super critical for the success of the whole thing. [1] https://github.com/ensisoft/detonator
  4. …a list of functions in the script editor to the game developer. Far from perfect. [see link below] https://github.com/ensisoft/detonator/blob/master/screens/ed...
  5. …idea! Here's what I have myself: https://ensisoft.com/demos/break/game.html Made with this engine https://github.com/ensisoft/detonator
  6. …going about this the DIY way building my own game engine. Those interested can find more info here: https://github.com/ensisoft/detonator
  7. …going goes a long way towards a code base that actually has tests. I have something very similar. https://github.com/ensisoft/detonator/blob/master/base/test_... Borrowed heavily from boost.test.minimal and used to be a single header but…
    comment by samiv · 2025-01-12 · in Obvious things C should do
  8. …I'd recommend to use WebAudio. Sokol has a pretty workable wrapper for that. Source for all this: https://github.com/ensisoft/detonator
  9. …but it's completely drag & drop in the editor. Styling (skinning) is also via UI builder. Source: https://github.com/ensisoft/detonator/tree/master/uikit Live demo: https://ensisoft.com/demos/ui/game.html Question, how do you handle…
  10. …checking against array/vector size and they don't really require specific 'testing'. (example here: https://github.com/ensisoft/detonator/blob/master/game/tilem... ) "The test of my assertion is: show me some real-ish code where you think…
  11. …of your "characters" speed then you've just created "parallax scrolling" essentially. ----- https://github.com/ensisoft/detonator
  12. Don't want to be a bother but if had the time I'd love to hear your thoughts on this https://github.com/ensisoft/detonator It's a (2D only) game engine I've been putting together for years and obviously not yet at a level comparable to…
  13. Two years is not much. I've worked on mine for over 4 years by now ;-) https://github.com/ensisoft/detonator Too bad there's no actual technical information about the authors engine.
  14. …time writing those pesky Vulkan vertex descriptor descriptor descriptors ;-) Btw this is my engine: https://github.com/ensisoft/detonator
  15. …help The editor is integrated in my game engine's editor. You can find more details on my GitHub https://github.com/ensisoft/detonator
  16. …(actually using a mix of two frame states to produce the rendering) would be a workable solution? https://github.com/ensisoft/detonator
    comment by samiv · 2024-05-03 · in Making a 3D modeler in C in a week
  17. Nice, mine is a 2D engine. http://github.com/ensisoft/gamestudio
  18. …time on enter and exit. However I'm leveraging the UI built into chromium for the visualization. https://github.com/ensisoft/gamestudio/blob/master/base/trac...
    comment by ensiferum · 2021-11-05 · in Optick: C++ Profiler for Games
  19. …between doing the "fun stuff" abd the boilerplate "just has to be done" parts. It's on GitHub here http://github.com/ensisoft/gamestudio
  20. …on a 2D game engine myself. Still incorporating some things before "Show HN". Comments welcome. https://github.com/ensisoft/gamestudio
  21. …some work to before MVP. Sadly for LD you really need a browser game basically.feedback appreciated https://github.com/ensisoft/gamestudio
    comment by ensiferum · 2021-10-02 · in Ludum Dare 49 (Game jam)
  22. Well since you asked...a 2D game engine https://github.com/ensisoft/gamestudio
  23. …doing myself in my current UI lib (which has a very specific use case but the point still applies). https://github.com/ensisoft/gamestudio/blob/master/uikit/win...
  24. If you're interested in a 2D engine you might be interested in https://github.com/ensisoft/gamestudio
    comment by ensiferum · 2021-08-21 · in RG3D (Rust game engine) feature highlights
  25. Been also working on a 2D game engine and editor. Still a few features missing but getting there! http://github.com/ensisoft/gamestudio
  26. …+editor. Not release ready yet but if its your cup of tea have a look and please share Feedback. http://github.com/ensisoft/gamestudio