Hacker GitHub

← All repos

EmbarkStudios/kajiya

View on GitHub ↗ ★ 5,337 Rust archived

💡 Experimental real-time global illumination renderer 🦀

8 mentions on Hacker News by 8 people: 3 stories, 5 comments · first 2021-12-23 · latest 2024-11-20

Mentions per year 8 mentions · busiest year 2021 (3)
20082026
  1. …a few years ago [2]. Anyhow if you can’t tell I’m a big fan of both the game and the devs. :) [1] https://github.com/EmbarkStudios/kajiya [2] https://youtu.be/dpYwLny0P8M
  2. …The kajiya renderer is available on GitHub, but contributions have slowed down since mid 2022: https://github.com/EmbarkStudios/kajiya/graphs/contributors The "creative platform" is now apparently available under wim.live (and has a…
    comment by rob74 · 2024-06-24 · in Homegrown Rendering with Rust (2021)
  3. > You can't even achieve PS2-era graphics with Rust right now That's just straight up false: https://github.com/EmbarkStudios/kajiya https://github.com/BVE-Reborn/rend3
    comment by MindSpunk · 2023-02-23 · in Ambient: The Multiplayer Game Engine
  4. ▲ 2
    Kajiya Render – Global Illumination Overview
    story by tbillington · 2022-06-04 · 1 comment
  5. …Embark's kajiya renderer.[1] [0] https://bevyengine.org/news/bevy-0-6/#more-renderer-features [1] https://github.com/EmbarkStudios/kajiya
    comment by rl3 · 2022-01-08 · in Bevy game engine 0.6
  6. ▲ 190
    Rust: Experimental real-time global illumination renderer
    story by tekkertje · 2021-12-28 · 18 comments
  7. https://github.com/EmbarkStudios/kajiya kajiya currently works on a limited range of operating systems and hardware. Hardware: Nvidia RTX series Nvidia GTX 1060 and newer (slow: driver-emulated ray-tracing) AMD Radeon RX 6000 series
    comment by adamredwoods · 2021-12-23 · in Cornell McRay T'Racing
  8. ▲ 3
    Kajiya: Experimental real-time global illumination renderer in Rust
    story by lnyan · 2021-12-23 · 0 comments