EmbarkStudios/kajiya
View on GitHub ↗ ★ 5,337 Rust archived
💡 Experimental real-time global illumination renderer 🦀
8 mentions on Hacker News by 8 people: 3 stories, 5 comments · first 2021-12-23 · latest 2024-11-20
20082026
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…a few years ago [2]. Anyhow if you can’t tell I’m a big fan of both the game and the devs. :) [1] https://github.com/EmbarkStudios/kajiya [2] https://youtu.be/dpYwLny0P8M
comment by ykl · 2024-11-20 · in Tiny Glade 'built' its way to >600k sold in a month -
…The kajiya renderer is available on GitHub, but contributions have slowed down since mid 2022: https://github.com/EmbarkStudios/kajiya/graphs/contributors The "creative platform" is now apparently available under wim.live (and has a…
comment by rob74 · 2024-06-24 · in Homegrown Rendering with Rust (2021) -
> You can't even achieve PS2-era graphics with Rust right now That's just straight up false: https://github.com/EmbarkStudios/kajiya https://github.com/BVE-Reborn/rend3
comment by MindSpunk · 2023-02-23 · in Ambient: The Multiplayer Game Engine -
…Embark's kajiya renderer.[1] [0] https://bevyengine.org/news/bevy-0-6/#more-renderer-features [1] https://github.com/EmbarkStudios/kajiya
comment by rl3 · 2022-01-08 · in Bevy game engine 0.6 -
https://github.com/EmbarkStudios/kajiya kajiya currently works on a limited range of operating systems and hardware. Hardware: Nvidia RTX series Nvidia GTX 1060 and newer (slow: driver-emulated ray-tracing) AMD Radeon RX 6000 series
comment by adamredwoods · 2021-12-23 · in Cornell McRay T'Racing