dtolnay/anyhow
View on GitHub ↗ ★ 6,693 Rust
Flexible concrete Error type built on std::error::Error
10 mentions on Hacker News by 9 people: 1 story, 9 comments · first 2020-04-23 · latest 2025-03-04
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…[3] I think. [1] https://github.com/shepmaster/snafu [2] https://github.com/dtolnay/thiserror [3] https://github.com/dtolnay/anyhow
comment by 0rzech · 2025-03-04 · in Show HN: Cot: a Rust web framework for lazy developers -
…2) Reading through your post, are you talking about the same as the anyhow's error implementation? https://github.com/dtolnay/anyhow/blob/af0937ef72fbaf9784a6c...
comment by OptionOfT · 2025-01-02 · in Visualizing memory layout of Rust's data types -
…which I would expect to be prominently featured given how prevalent it is And possibly https://github.com/dtolnay/anyhow which is arguably a simpler form of "error handling" but sometimes that's all you need—although probably not in the…
comment by airstrike · 2024-08-25 · in Guide to Error Handling in Rust -
Line 105-781: https://github.com/dtolnay/anyhow/blob/1.0.57/src/ensure.rs#...
comment by limoce · 2022-04-29 · in anyhow/ensure.rs: A Rust macro with 677 lines -
…nice features for attaching context and downcasting that makes up for the pseudo-type-erasure. 1: https://github.com/dtolnay/anyhow 2: https://github.com/yaahc/eyre
comment by dljsjr · 2021-10-08 · in Rust: Enums to Wrap Multiple Errors -
You might like 'anyhow': https://github.com/dtolnay/anyhow
comment by nonbirithm · 2021-01-17 · in Rust: Structuring and handling errors in 2020 (2020) -
…a Rust working group on error handling, again. Anyhow[1] and thiserror[2] really help here, no? 1. https://github.com/dtolnay/anyhow 2. https://github.com/dtolnay/thiserror
comment by orf · 2020-11-09 · in Why Rust Is the Future of Game Development -
There is one in anyhow's README. https://github.com/dtolnay/anyhow#comparison-to-failure
comment by sjustinas · 2020-09-19 · in Rust: The Error Handling Project Group