doitsujin/dxvk
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Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
39 mentions on Hacker News by 34 people: 6 stories, 33 comments · first 2018-01-21 · latest 2026-05-13
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…and other shenanigans. 1: https://gitlab.freedesktop.org/mesa/mesa/-/blob/main/src/uti... 2: https://github.com/doitsujin/dxvk/blob/master/src/util/confi... 3: https://github.com/HansKristian-Work/vkd3d-proton/blob/maste...
comment by braiamp · 2026-05-13 · in Linux gaming is faster because Windows APIs are becoming Linux kernel features -
With a lot of games you can put DXVK DLLs in its folder and get better performance: https://github.com/doitsujin/dxvk/releases
comment by chrisdfrey · 2026-02-19 · in Minecraft Java is switching from OpenGL to Vulkan -
…that it introduces translating D3D11 calls to Vulkan. https://benchmark.unigine.com/heaven https://github.com/doitsujin/dxvk
comment by theandrewbailey · 2026-02-19 · in Minecraft Java is switching from OpenGL to Vulkan -
Related: https://www.tomshardware.com/video-games/retro-gaming/d7vk-r... https://github.com/doitsujin/dxvk
comment by peter_d_sherman · 2025-12-29 · in D7VK – Vulkan Direct3D 7 translation layer – Run old games on Linux in Wine -
…running perfectly under proton Even better would be to compile for linux, but use DXVK-Native ( https://github.com/doitsujin/dxvk#dxvk-native ) if you think migrating from DirectX to Vulkan requires too much effort.
comment by preisschild · 2025-06-26 · in Games run faster on SteamOS than Windows 11, Ars testing finds -
I think this should cover it. https://github.com/doitsujin/dxvk
comment by cactusplant7374 · 2025-04-09 · in Whisky is no longer actively maintained -
…that are helpful when trying to bring up a game in Wine. https://github.com/ValveSoftware/Proton https://github.com/doitsujin/dxvk https://github.com/HansKristian-Work/vkd3d-proton https://github.com/GloriousEggroll/wine-ge-custom…
comment by foresto · 2024-12-07 · in Wine 10.0 RC1 – Run Windows Applications on Linux, BSD, Solaris and macOS -
There are directX to vulkan translation layers such as https://github.com/doitsujin/dxvk for up to dx11. For dx12 specifically, you have vkd3d: https://gitlab.winehq.org/wine/vkd3d/-/wikis/home
comment by titaniumtown · 2024-10-17 · in 12 months left to keep Copilot off your desktop or learn Linux -
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DXVK 2.4 with DX8 support addedstory by haunter · 2024-07-11 · 0 comments
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…what DXVK does for Vulkan [2]. [1]: https://github.com/Joshua-Ashton/mingw-directx-headers [2]: https://github.com/doitsujin/dxvk/blob/master/src/d3d9/d3d9_...
comment by tadfisher · 2024-01-23 · in Winlator: Android app that lets you to run Windows apps with Wine -
…need WSL. https://fdossena.com/?p=wined3d/index.frag Compiled wined3d dlls that work on windows. https://github.com/doitsujin/dxvk Works on windows. Just drop them in the game folder and the game should load them instead of the real…
comment by Lazonedo · 2024-01-08 · in "LibreOffice is better at reading old Word files than Word" -
Vulkan > History: https://en.wikipedia.org/wiki/Vulkan DXVK: https://github.com/doitsujin/dxvk
comment by westurner · 2023-11-21 · in NVK reaches Vulkan 1.0 conformance -
Looks like it's based on DXVK from https://github.com/doitsujin/dxvk
comment by sintax · 2023-04-13 · in Nvidia RTX Remix Runtime Open Source Available Now -
…has been upstreamed in the latest release, though I guess the fork still contains the instructions: https://github.com/doitsujin/dxvk/releases/tag/v2.0 gallium-nine can't really be targetted however. While most distribution with AMD or…
comment by MayeulC · 2022-12-23 · in Nix on the Steam Deck -
When DirectX became irrelevant: https://github.com/doitsujin/dxvk
comment by smoldesu · 2022-11-25 · in Factorio runs on Apple Silicon -
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DXVK 2.0 releasedstory by zathan · 2022-11-11 · 0 comments
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…don't really need DX11/DX9. All games with those graphic APIs get translated to Vulkan by [DXVK]( https://github.com/doitsujin/dxvk ) anyways.
comment by preisschild · 2022-07-22 · in LTT showcases A770 with some performance data, price estimate [video] -
…https://news.ycombinator.com/item?id=29239781 (71 points, 3 months ago, 26 comments) [2] https://github.com/doitsujin/dxvk https://news.ycombinator.com/item?id=16199332 (216 points, 4 years ago, 51 comments) [3]…
comment by rektide · 2022-03-15 · in Ask HN: Why can’t I run desktop Linux in my browser? -
…windows side to run with very little compartmentalization is going to be a security disaster. 1. https://github.com/doitsujin/dxvk
comment by arminiusreturns · 2022-02-07 · in Thank You, Valve -
Most likely inspired by DXVK - the Vulkan-based translation layer for Direct3D 9/10/11. https://github.com/doitsujin/dxvk
comment by mosaic_school · 2021-07-30 · in Open Sourcing Direct3D 9 on 12 -
…but does data dumps to github regularly [3]. [0] https://github.com/ValveSoftware/Proton/ [1] https://github.com/doitsujin/dxvk [2] https://github.com/Joshua-Ashton/d9vk [3] https://github.com/bdefore/protondb-data
comment by Zhyl · 2021-03-05 · in Valve's Proton Has Enabled 7000 Windows Games on Linux -
DXVK is what you're thinking of. https://github.com/doitsujin/dxvk I think dx12 is feature complete, but some features are missing from earlier versions.
comment by newerduder · 2020-12-29 · in Official DirectX headers available under an open source license -
…If they are using a wrapper it is probably just dxvk with extra stadia specific patches. ( https://github.com/doitsujin/dxvk )
comment by fabianhjr · 2020-12-08 · in With Proton and Steam Play, many Windows games now work on Linux -
D3D drivers for Linux exist but it's through a compatibility layer. https://github.com/doitsujin/dxvk
comment by imtringued · 2020-09-10 · in Zink (OpenGL on Vulkan) performance better than expected -
…using DXVK even on Windows to circumvent bugs or simply because it's faster for some DX9 games. [1] https://github.com/doitsujin/dxvk
comment by bno1 · 2020-04-20 · in Valve's Proton Has Brought 6000 Windows Games to Linux So Far -
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DXVK is being put into maintenance modestory by drakenot · 2019-12-11 · 0 comments
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…https://www.youtube.com/watch?v=-7ATaLC4ixE https://www.youtube.com/watch?v=R9oXKvymIFs https://github.com/doitsujin/dxvk
comment by squarefoot · 2019-09-29 · in Microsoft has removed the “use offline account” option when installing Windows -
…for compiling Vulkan pipelines. See its config Wiki (dxvk.numCompilerThreads parameter) : https://github.com/doitsujin/dxvk/wiki/Configuration So more cores can help for gaming, no doubt. Just depends on the use case.
comment by shmerl · 2019-02-11 · in AMD Ryzen 5 2500X and Ryzen 3 2300X CPU Review -
…requires setting explicit number of back buffers to avoid capping that disregards vsync settings: https://github.com/doitsujin/dxvk/issues/806 If games are using SDL, you can also select Wayland using SDL_VIDEODRIVER=wayland. But there are…
comment by shmerl · 2019-02-10 · in Wayland misconceptions debunked -
…Wine, since it's not going to be upstreamed and it's not as simple as installing dll overrides. 1. https://github.com/doitsujin/dxvk 2. https://github.com/zfigura/wine/blob/esync-rebased/README.es...
comment by shmerl · 2018-10-29 · in With Proton and Steam Play, many Windows games now work on Linux -
…beta), games like The Witcher 3 can be played on Linux perfectly, without graphics distortions. 1. https://github.com/doitsujin/dxvk 2. http://jason-blog.jlekstrand.net/2018/10/transform-feedback-...
comment by shmerl · 2018-10-29 · in With Proton and Steam Play, many Windows games now work on Linux -
…only get better from now on (or as long as the money keeps flowing). https://github.com/disks86/VK9 https://github.com/doitsujin/dxvk/issues/551 https://github.com/doitsujin/dxvk/pull/541
comment by c487bd62 · 2018-08-22 · in Valve Rolls Out Wine-Based “Proton” for Running Windows Games on Linux -
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Dxvk 0.40 releasedstory by BlackLotus89 · 2018-03-25 · 0 comments
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…Vulkan for non-windows is being worked on too, just not by Khronos: https://github.com/disks86/VK9 https://github.com/doitsujin/dxvk and VKD3D for DX12 on Wine
comment by c2h5oh · 2018-02-27 · in Vulkan is coming to macOS and iOS, but no thanks to Apple -
…Direct3D 11, and the official Wine-supported VKD3D for DirectX 12. https://github.com/disks86/VK9 https://github.com/doitsujin/dxvk https://source.winehq.org/git/vkd3d.git/
comment by bri3d · 2018-02-25 · in Making Direct3D games faster in Wine using modern OpenGL -
Source : https://github.com/doitsujin/dxvk
comment by Bl4ckb0ne · 2018-02-15 · in Hey Microsoft, Stop Installing Apps on My PC Without Asking -
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Vulkan-Based D3D11 Implementation for Linux with Winestory by gregorymichael · 2018-01-21 · 0 comments
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Dvxk: A Vulkan-Based D3D11 Implementation for Linux with Winestory by spystath · 2018-01-21 · 51 comments