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dhewm/dhewm3

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dhewm 3 (Doom3 sourceport) main repository

9 mentions on Hacker News by 8 people: 2 stories, 7 comments · first 2015-04-01 · latest 2026-01-11

Mentions per year 9 mentions · busiest year 2015 (6)
20082026
  1. ▲ 1
    Dhewm3 1.5.5 RC1 – Soft particles, BC7, responsive GUI, no micro stutters
    story by klaussilveira · 2026-01-11 · 0 comments
  2. ▲ 1
    Dhewm3 Build with Carmack's Reverse Stencil Shadows from Expired Creative Patent
    story by mathnode · 2020-07-13 · 0 comments
  3. …which includes some modern useful changes for compiling. * https://github.com/id-Software/DOOM-3 * https://github.com/dhewm/dhewm3
    comment by mathnode · 2018-04-17 · in Quake III Arena GPL Source Release (2012)
  4. Adding ts=4 fixes it: https://github.com/dhewm/dhewm3/blob/master/neo/idlib/Heap.c... (Inspired by https://news.ycombinator.com/item?id=9303351 )
  5. No one have issues with source code files 5100 lines long? https://github.com/dhewm/dhewm3/blob/master/neo/game/ai/AI.c...
  6. Does this fix it? https://github.com/dhewm/dhewm3/blob/master/neo/game/ai/AI.h...
  7. https://github.com/dhewm/dhewm3/blob/master/neo/game/Target.... This is the "nicest looking code [you] have ever seen" ?
  8. You think that's bad: https://github.com/dhewm/dhewm3/blob/master/neo/game/ai/AI.h... Scroll down and watch the readability disappear.
  9. Not to brag but https://github.com/dhewm/dhewm3/blob/master/neo/idlib/Heap.c... (from line 154 down) that seems like another point against using tabs.