dhewm/dhewm3
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dhewm 3 (Doom3 sourceport) main repository
9 mentions on Hacker News by 8 people: 2 stories, 7 comments · first 2015-04-01 · latest 2026-01-11
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Dhewm3 1.5.5 RC1 – Soft particles, BC7, responsive GUI, no micro stuttersstory by klaussilveira · 2026-01-11 · 0 comments
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Dhewm3 Build with Carmack's Reverse Stencil Shadows from Expired Creative Patentstory by mathnode · 2020-07-13 · 0 comments
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…which includes some modern useful changes for compiling. * https://github.com/id-Software/DOOM-3 * https://github.com/dhewm/dhewm3
comment by mathnode · 2018-04-17 · in Quake III Arena GPL Source Release (2012) -
Adding ts=4 fixes it: https://github.com/dhewm/dhewm3/blob/master/neo/idlib/Heap.c... (Inspired by https://news.ycombinator.com/item?id=9303351 )
comment by toxicFork · 2015-04-01 · in Doom3 is the proof that “keep it simple” works -
No one have issues with source code files 5100 lines long? https://github.com/dhewm/dhewm3/blob/master/neo/game/ai/AI.c...
comment by Nilzor · 2015-04-01 · in Doom3 is the proof that “keep it simple” works -
Does this fix it? https://github.com/dhewm/dhewm3/blob/master/neo/game/ai/AI.h...
comment by benhoyt · 2015-04-01 · in Doom3 is the proof that “keep it simple” works -
https://github.com/dhewm/dhewm3/blob/master/neo/game/Target.... This is the "nicest looking code [you] have ever seen" ?
comment by Toine · 2015-04-01 · in Doom3 is the proof that “keep it simple” works -
You think that's bad: https://github.com/dhewm/dhewm3/blob/master/neo/game/ai/AI.h... Scroll down and watch the readability disappear.
comment by rileyteige · 2015-04-01 · in Doom3 is the proof that “keep it simple” works -
Not to brag but https://github.com/dhewm/dhewm3/blob/master/neo/idlib/Heap.c... (from line 154 down) that seems like another point against using tabs.
comment by dvh · 2015-04-01 · in Doom3 is the proof that “keep it simple” works