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cmuparlay/psac

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Parallel Self-Adjusting Computation

4 mentions on Hacker News by 1 person: 0 stories, 4 comments · first 2022-11-08 · latest 2026-07-21

Mentions per year 4 mentions · busiest year 2026 (2)
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  1. https://github.com/cmuparlay/psac is extremely fast, I use it to recompute sculpting topology updates (think: Zbrush DynaMesh) at 60 fps.
  2. Parallel Self-Adjusting Computation[0] is a fun entry in this genre. [0] https://github.com/cmuparlay/psac
  3. …[1] https://dl.acm.org/doi/pdf/10.1145/3409964.3461799 [2] Source code: https://github.com/cmuparlay/psac
  4. …it. There's a C++ library that implements parallel-friendly self-adjusting computation here: https://github.com/cmuparlay/psac I see no reason why a Rust version couldn't be implemented.